<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Home Page](Home%20Page.md) / [Verum](Verum.md) / [Conflux](Conflux.md) / [Classes](Classes%20(Conflux).md) / [Cleric Vessel](Cleric%20Vessel.md)** # Channel Chaos & Order Once per Long Rest, the Cleric may choose to channel the natural wells of chaos or order through them. Doing so causes one of two effects depending on choice: ###### <center>Wells of Chaos & Order:</center> >[!Columns| no-t n-th] >>[!recite|no-i] <font color="#8555d5"><font size="+1">[Chaos](Chaos.md)</font></font> >><br> >><center>All enemies within 30 ft. take Chaos damage equal to half of the Cleric's current Hit Points.</center> > >>[!recite|no-i] <font color="#8555d5"><font size="+1">[Order](Order.md)</font></font> >><br> >><center>All allies within 30 ft. are healed by half of their missing Hit Points.</center>