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**[Hub](Hub.md) / [Verum](Verum.md) / [Conflux](Conflux.md) / [Conflux Classes](Conflux%20Classes.md) / [Cleric Vessel](Cleric%20Vessel.md)**
# Channel Order/Chaos
Once per Long Rest, the cleric may choose to channel the natural wells of chaos or order through them. Doing so causes one of two effects depending on choice.
- **[Order](Order.md)**: All allies within 30ft are healed by half of their missing hit points.
- **[Chaos](Chaos.md)**: All enemies within 30ft take chaos damage, equal to half of the clerics current hit points.