<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Conflux](Conflux.md) / [Conflux Classes](Conflux%20Classes.md) / [Cleric Vessel](Cleric%20Vessel.md)** # Channel Order/Chaos Once per Long Rest, the cleric may choose to channel the natural wells of chaos or order through them. Doing so causes one of two effects depending on choice. - **[Order](Order.md)**: All allies within 30ft are healed by half of their missing hit points. - **[Chaos](Chaos.md)**: All enemies within 30ft take chaos damage, equal to half of the clerics current hit points.