<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script>
**[Hub](Hub.md) / [Verum](Verum.md) / [Conflux](Conflux.md) / [Conflux Classes](Conflux%20Classes.md) / [Corvanis Warlock](Corvanis%20Warlock.md) / [The Contracts](The%20Contracts.md)**
# Herod, The Screaming
### The Contract
- Whenever you defeat an enemy in any way, you gain temporary hit points equal to your charisma modifier. These temporary hit points stack with themselves but not other sources. These temporary hit points fade when combat ends.
- You are immune to silencing magical effects.
- You cannot make stealth checks and reduce all stealth checks made by your party members by 10.
- Every 3 rounds increase your Eldritch Presence by 1.
### Scionic Presence – Pain, Infinite
Your Eldritch Blasts use d12’s instead of d10’s