<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script>
**[Hub](Hub.md) / [Verum](Verum.md) / [Conflux](Conflux.md) / [Conflux Classes](Conflux%20Classes.md) / [Wizard Vessel](Wizard%20Vessel.md) / [Wizard Archetype](Conflux/Character%20creation/Classes/Wizard%20Vessel/Wizard%20Archetype.md)**
# Auster <font size="-1">(Illusion/Enchantment)</font>
- **Passive: [Specter](Specter.md)** - When you roll initiative, you summon a ghostly apparition that looks exactly like you. It can take no actions other then move, but spells may be cast from it as if it were you. In addition, it shares your AC and saving throws. If it should fail a saving throw or take any damage it dissipates. It dissipates at the end of combat.
- **Chant Augmentation: [Distort](Distort.md)** - When you activate, your chant, select an enemy within 30ft. That enemy has disadvantage to all d20 rolls for 3 rounds.