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**[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Classes](Corvanis%20Classes.md) / [Corvanis Barbarian](Corvanis%20Barbarian.md)**
# Path of Passions
##### [Walker in the White](Walker%20in%20the%20White.md)
- **[Monster Slayer](Monster%20Slayer.md):** Your critical hit threshold with any [weapon](Corvanis%20Weapons.md) you wield is increased by 1. If the target is a non humanoid, non-animal the increase to critical threshold is equal to your proficiency modifier.
- **[Iceblooded](Iceblooded.md):** You are immune to cold and thunder damage. While in [Trance (Corvanis)](Trance%20(Corvanis).md) you deal an additional 1d6 cold and thunder damage. (1d6 total of both elements)
##### [Zealot](Zealot.md)
- **[Fervor](Fervor.md):** The bonus from your [Savage Defense](Corvanis/Character%20Creation/Classes/Barbarian/Features/Savage%20Defense.md) also applies to your saving throws. This is only active during your [Trance (Corvanis)](Trance%20(Corvanis).md).
- **[Righteous Fury](Righteous%20Fury.md):** Your [Weapon](Corvanis%20Weapons.md) attacks deal an additional 1d6 radiant damage.
##### [Corvanis Berserker](Corvanis%20Berserker.md)
- **[Pay Back](Pay%20Back.md):** While in your [Trance (Corvanis)](Trance%20(Corvanis).md), whenever you are critically hit, the next melee attack that you make that hits an enemy is an automatic critical hit.
- **[Endless Hate](Endless%20Hate.md):** Whenever you score a critical hit with a [Melee Weapon](Corvanis%20Weapons.md), you deal an additional 1d6 of damage that is the same damage type of your [Weapon](Corvanis%20Weapons.md). This 1d6 remains on all future [Melee Weapon](Corvanis%20Weapons.md) attacks. This stacks and lasts until the end of combat.
### Unique Paths of Passions
##### [Beast in Black](Beast%20in%20Black.md)
Discovered by [Bruce Brynjolf](Bruce%20Brynjolf.md) from joining [The Black Hand](The%20Black%20Hand.md).
- **[Pay Back](Pay%20Back.md):** While in your Trance, whenever you are critically hit, the next melee attack that you make that hits an enemy is an automatic critical hit.
- **[Shadow Fury](Shadow%20Fury.md):** Whenever you score a critical hit, you gain invisibility for 1 round. You critical threshold increases to 19-20