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**[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Classes](Corvanis%20Classes.md)**
# Bard
Bards gain access to the [Magic (C)](Magic%20(C).md) + [Wanderer (C)](Wanderer%20(C).md) trees.
- **1<small>st</small>** - [Dilettante](Dilettante.md), [Inspiration](Inspiration.md)
- **2<small>nd</small>** - [Song Selection](Song%20Selection.md), [Spell Selection](Spell%20Selection.md)
- **3<small>rd</small>** - [Bard Archetype, Subroles](Bard%20Archetype.md)
- **4<small>th</small>** - Choose one: [Ability Score Improvement](Ability%20Score%20Improvement.md), [General Feat](General%20Feats.md), or [Racial Feat](Racial%20Feats.md)
- **5<small>th</small>** - [The Tale of Sword, Song and Spell](The%20Tale%20of%20Sword,%20Song%20and%20Spell.md)
- **6<small>th</small>** - [Prestige Class](Prestige%20Classes.md)
### Hit Points
**Hit Dice:** 1d8
**Hit Points at 1st Level:** 8 + your Constitution modifier
**Hit Points at Higher Levels:** 1d8 (or 5) + your Constitution modifier per Bard level after 1st
### Proficiencies
**Armor:** [Light Armor](Corvanis%20Armor.md), [Medium Armor](Corvanis%20Armor.md), [Shield](Corvanis%20Armor.md)
**Weapons:** [Simple Weapons](Corvanis%20Weapons.md), [Longswords](Longsword%20(C).md), [Rapiers](Rapier%20(C).md), [Shortswords](Shortsword%20(C).md), [Shortbow (C)](Shortbow%20(C).md)
**Saving Throws:** Dexterity, Charisma
**Skills:** Choose any one [Skill](Corvanis%20Skills.md) of your choice.
**Kits:** Choose any one [Kit](Corvanis%20Kits.md) of your choice.
### Spellcasting
>[!infobox|left]
>## Spell slots per Spell Level
>|Level|1<small>st</small>|2<small>nd</small>|3<small>rd</small>|
>|:-:|:-:|:-:|:-:|
>|1<small>st</small>|2|—|—|
>|2<small>nd</small>|3|—|—|
>|3<small>rd</small>|4|2|—|
>|4<small>th</small>|4|3|—|
>|5<small>th</small>|4|3|2|
#### Spell Slots
The table shows how many spell slots you have to cast your Bard spells of 1st level and higher. To cast one of these spells, you must expend a slot of the spell's level or higher. You regain all expended spell slots when you finish a long rest.
#### Preparing Spells
You prepare the list of Bard spells that are available for you to cast. To do so, choose a number of Bard spells from your spell list equal to your **Charisma modifier + your Bard level** (minimum of one spell). The spells must be of a level for which you have spell slots.
You can change your list of prepared spells when you finish a long rest. Preparing a new list of Bard spells requires time spent studying your spell and memorizing the incantations and gestures you must make to cast the spell: at least 1 minute per spell level for each spell on your list.
#### Spellcasting Ability
Charisma is your spellcasting ability for your bard spells. Your magic comes from the heart and soul you pour into the performance of your music or oration. You use your Charisma whenever a spell refers to your spellcasting ability. In addition, you use your Charisma modifier when setting the saving throw DC for a bard spell you cast and when making an attack roll with one.
- **Spell save DC** = 8 + your proficiency bonus + your Charisma modifier
- **Spell attack modifier** = your proficiency bonus + your Charisma modifier
#### Ritual Casting
You can cast a Bard spell as a ritual if that spell has the ritual tag and you have the spell in your spell list. You don't need to have the spell prepared.
#### Learning Spells of 1st Level and Higher
|Level|<small>[Cantrip](Cantrip.md)</small>|Learn|How|
|:-:|:-:|:-:|---|
|1<small>st</small>|2|2|[Cantrip Selection](Cantrip%20Selection.md), [Spell Selection](Spell%20Selection.md) |
|2<small>nd</small>|—|2| [Bard Spell Selection](Spell%20Selection.md)|
|3<small>rd</small>|1\*|2| [Corvanis Mana Knight](Corvanis%20Mana%20Knight.md)\*, [Spell Selection](Spell%20Selection.md) |
|4<small>th</small>|—|—|
|5<small>th</small>|—|2| [Spell Selection](Spell%20Selection.md) |
In [Corvanis](Corvanis.md) you learn spells much slower automatically. New spells can be learned by finding them throughout the continent. Given the execution of magic users and destruction of magical texts, this will not be a simple task.