<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Classes](Corvanis%20Classes.md) / [Corvanis Druid](Corvanis%20Druid.md) / [Druid Archetype](Druid%20Archetype.md)** # Shifter - **[Wild Shape](Wild%20Shape.md):** This acts as base wild shape and it can be activated as a bonus action. You can wild shape (and back) a number of times per long rest equal to your proficiency modifier. - **[Wild Energy](Wild%20Energy.md):** Whenever you [Wild Shape](Wild%20Shape.md), you gain temporary hit points equal to your current [Exposure](Exposure.md).