<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Classes](Corvanis%20Classes.md) / [Corvanis Fighter](Corvanis%20Fighter.md) / [Martial Archetype](Martial%20Archetype.md)** # Rune Warrior Discovered by [Holdan](Corvanis/Parties/Completed%20Campaigns/Court%20of%20Curses/Holdan%20Hewer.md) from aiding [Ezen Ricoa](Ezen%20Ricoa.md) the Runesmith. - **Subrole:** [Corvanis Mana Knight](Corvanis%20Mana%20Knight.md) Rune Warriors fight using ancient runes engraved on their weapons. 3rd - **[Runeveld](Runeveld.md):** You gain the ability to add ancient runes to your weapons to increase their potency. You can have a number of runes on your weapon equal to your proficiency modifier. Runes of the same base type do not stack. You start with the following Base Types: - Veld (Write) - Kos (Speak) - Taus (Feel) - Igo (Mind) - Joth (Body) - Sol (Soul) You start with the following Runic Recipes: - Veld Accuracy = +1 to attack - Veld Potency= +1 to damage - Igo Courage = Advantage vs Fear - Joth Feast = Once per combat an attack you make with a melee weapon heals you equal to the damage dealt (Declared before attack) 6th - Inscriptions: You can now make inscriptions, which can cause certain arrangements of draconic runes to combo together. ### Additional Runes Potencia (Sol): This rune acts as a force multiplier to other runes in the inscription increasing its potency.