<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script>
**[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Classes](Corvanis%20Classes.md) / [Prestige Classes](Prestige%20Classes.md) / [Lore Seeker](Lore%20Seeker.md)**
# Arcana Obscura
You may use hidden secrets of magic you have gained while exploring the lore of magic. You can employ these secrets of magics based on the spell school of a spell you cast. You may use a secret of magic a number of times per long rest equal to your intelligence and charisma modifier.
### Abjuration
Whenever you cast an abjuration spell you gain a bonus to your AC equal to the level of the spell until the end of your next turn.
### Conjuration
Whenever you would cast a conjuration spell, you may teleport 5ft per level of the spell cast.
### Divination
Whenever you would cast a divination spell, you gain advantage on your next saving throw or attack roll you make.
### Enchantment
Whenever you would cast a an Enchantment spell, one enemy within 30ft must make the spell save of that spell (even if it doesn't have one), if they fail they gain disadvantage on the next saving throw or attack roll they make.
### Evocation
Whenever you would cast an evocation spell, all enemies within 20ft take the spells level in damage as force damage.
### Illusion
Whenever you would cast an Illusion spell, you gain invisibility for a number of rounds equal to the spell level. If that spell would grant you invisibility, you instead gain Greater invisibility for this duration.
### Necromancy
Whenever you would cast a necromancy spell, you heal yourself an amount equal to the level of the spell. If an enemy that was affected by your necromancy spell would be defeated within 1 round, you instead heal an amount equal to your intelligence and charisma modifier.
### Transmutation
Whenever you would cast a transmutation spell, you gain a bonus to an attribute, equal to the spell level you cast until the end of your next turn.