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**[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Classes](Corvanis%20Classes.md) / [Prestige Classes](Prestige%20Classes.md) / [Sanctifier](Sanctifier.md)**
# Battlefield Blessing
Gain a benefit for you and your allies based on the terrain you are in. This is an [Actions](Actions.md) that lasts until your next long rest. Only one blessing can be active at a time.
### Cold
You and your allies gain a 1d6 cold damage on weapon attacks they make. In addition you have advantage on [Athletics (C)](Athletics%20(C).md) checks.
### Desert
You and your allies gain a 1d6 fire damage on weapon attacks they make. In addition you have advantage on [Survival (C)](Survival%20(C).md) checks
### Forest (Includes Jungle)
You and your allies gain a 1d6 Poison damage on weapon attacks they make. In addition you have advantage on [Stealth (C)](Stealth%20(C).md) checks.
### Mountain (Includes Hills)
You and your allies gain a 1d6 lightning damage on weapon attacks they make. In addition you have advantage on [Acrobatics (C)](Acrobatics%20(C).md) checks.
### Plains
You and your allies gain a 1d6 radiant damage on weapon attacks they make. In addition you have advantage on [Perception (C)](Perception%20(C).md) checks.
### Swamp
You and your allies gain a 1d6 necrotic damage on weapon attacks they make. In addition you have advantage on [Investigation (C)](Investigation%20(C).md) checks.
### Underground
You and your allies gain a 1d6 thunder damage on weapon attacks they make. In addition you have advantage on [Stealth (C)](Stealth%20(C).md) checks.
### Urban
You and your allies gain a 1d6 acid damage on weapon attacks they make. In addition you have advantage on [Insight (C)](Insight%20(C).md) checks.
### Water (Includes Coast)
You and your allies ignore penalties for fighting in water. In addition you have advantage on [Athletics (C)](Athletics%20(C).md) checks.