<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Classes](Corvanis%20Classes.md) / [Prestige Classes](Prestige%20Classes.md) / [Dark Witness](Dark%20Witness.md)** # Behold, Broken and Bowed As an action, select an enemy you can see. That enemy must make a DC 10+char level wisdom saving throw. If they should fail you gain 1 point of Power Overwhelming. That enemy then takes 5 points of chaos damage for each point of Power Overwhelming you possess. Power Overwhelming can be used as a replacement numerical resource for abilities from other classes. Such as Glory, Inspiration charges and things of that nature, it does not function for any ability that does not have a numerical value, such as if it requires a state like trance. The DM has final say on whether or not Power Overwhelming can affect an ability set. Power Overwhelming fades when combat ends. This is a Supernatural Ability that does not have an attack roll and is not an attack action. It uses the action of the turn.