<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Classes](Corvanis%20Classes.md) / [Prestige Classes](Prestige%20Classes.md) / [Gravelord](Gravelord.md)** # Fallen Monarch You can have a number of [Create Undead](Create%20Undead.md) effects active at the same time equal to your proficiency modifier. If you have a [Lost Seneschal](Lost%20Seneschal.md) ally, they may also can maintain this number of [Create Undead](Create%20Undead.md) effects at the same time.