<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Classes](Corvanis%20Classes.md) / [Prestige Classes](Prestige%20Classes.md) / [Mistspeaker](Mistspeaker.md)** # Falling Rain Rain begins to fall around you as you increase your exposure, this rain falls in an effect around you in a radius of 60ft. This rain is only active in combat. If you receive fire damage, your rain becomes inert until the end of your next turn. While in your Rain, you and your allies are healed at the start of their turn an amount equal to your exposure. The Rain is inert if you are unconscious.