<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Classes](Corvanis%20Classes.md) / [Prestige Classes](Prestige%20Classes.md) / [Penitent One](Penitent%20One.md)** # Guilt Ridden Whenever you would make an attack with a weapon, if you miss with that attack, increase the critical threshold of your next attack that hits an enemy by 1. Whenever you would critically hit an enemy, that enemy automatically critically hits you on its next attack if it hits.