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**[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Classes](Corvanis%20Classes.md) / [Prestige Classes](Prestige%20Classes.md) / [Ice Weaver](Ice%20Weaver.md)**
# Might of the Glacier
You gain 20 temporary hit points at the start of each of your turns. This does not stack with itself. You can spend your temporary hit points to deal additional damage to enemies with cold spells you [hard cast](Hard%20Cast.md). The damage dealt is equal to the damage spent, but only applies once per application. (fireball all targets, scorching ray first ray)