<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Classes](Corvanis%20Classes.md) / [Prestige Classes](Prestige%20Classes.md) / [Corvanis Outlaw](Corvanis%20Outlaw.md)** # Nice Try Whenever an enemy within range of your [Weapon](Corvanis%20Weapons.md) would attempt to do the following, you may attack them as a triggered action. If you deal damage to them with this attack, you interrupt their attempt and they fail to take the action. - Use a consumable - Activate an item _<small>(Such as an implement)_</small> - Use a [Kit](Corvanis%20Kits.md) - Don or Doff a [Shield](Corvanis%20Armor.md) - Sheathe a [Weapon](Corvanis%20Weapons.md)