<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Classes](Corvanis%20Classes.md) / [Prestige Classes](Prestige%20Classes.md) / [Ice Weaver](Ice%20Weaver.md)** # Snowdrift Whenever you would [hard cast](Hard%20Cast.md) a spell, select squares within 20ft of you up to 1 per spell level of the spell cast. These squares become iced over and are considered difficult terrain for enemies. In addition, if an enemy fails a saving throw, controlled by you, while on these squares, they are knocked prone.