<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script>
**[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Classes](Corvanis%20Classes.md) / [Prestige Classes](Prestige%20Classes.md) / [Spirit Script](Spirit%20Script.md)**
# Spirit Call
Whenever you would use the [Channel (C)](Channel%20(C).md) feature, in addition to its other effects you gain the ability to call on a spirit to aid you in your adventures. This spirit has a number of effects based on which one you allow to possess you.
### Enduring Spirit
Whenever you would gain temporary hit points you gain twice as much.
### Wrathful Spirit
Whenever you would damage an enemy with a melee attack, you deal additional damage equal to your character level in force damage.
### Joyful Spirit
Whenever you would heal an ally, you heal for an additional amount equal to your character level.
### Grieving Spirit
Whenever you would take damage, all enemies within 15ft of you take your casting attribute modifier as force damage.
### Lost Spirit
At the end of your turn you gain the effects of the [Blink](Blink.md) spell.