<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Classes](Corvanis%20Classes.md) / [Prestige Classes](Prestige%20Classes.md) / [Chosen](Corvanis/Character%20Creation/Classes/Prestige%20Classes/Regional%20Class/Chosen.md)** # Storied Strike Whenever you make an attack roll you may claim it to be a 'storied strike'. If you do, increase your critical threshold with that attack by 2, if you have advantage to the roll, remove this critical gain. If you critically hit an enemy (even if it was negated) you gain 1 temporary [Glory](Corvanis/Character%20Creation/Classes/Fighter/Features/Glory.md). If you miss, then you lose 1 temporary [Glory](Corvanis/Character%20Creation/Classes/Fighter/Features/Glory.md). (You generate 1 temporary [Glory](Corvanis/Character%20Creation/Classes/Fighter/Features/Glory.md) and 1 temporary [Legend](Rising%20Star.md) if you have the [Glory](Corvanis/Character%20Creation/Classes/Fighter/Features/Glory.md) class feature per [Rising Star](Rising%20Star.md).)