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**[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Classes](Corvanis%20Classes.md) / [Prestige Classes](Prestige%20Classes.md) / [Weeping Blade](Weeping%20Blade.md)**
# Time and Misery
Whenever you would deal damage to an enemy, any poison that attack had is attempted to be reapplied whenever this damage is dealt.
This is removed whenever the creature is healed.
If you have the [Cunning Action](Cunning%20Action.md), whenever you would deal [Sneak Attack](Sneak%20Attack.md) damage to an enemy, that damage repeats on that enemy at the start of each of its turn, except the damage it deals is the minimum of the total [Sneak Attack](Sneak%20Attack.md) dice. This effect is added to the above effect and is removed when it is.