<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script>
**[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Classes](Corvanis%20Classes.md) / [Prestige Classes](Prestige%20Classes.md) / [Back Alley Brute](Back%20Alley%20Brute.md)**
# To the Bone
As a bonus action select an enemy, all attacks you make with [Light](Corvanis/Items/Armory/Definitions/Weapon%20Properties/Light.md) weapons against that enemy for 1 round ignore their [AR](Armor%20Rating.md) and [SR](Armor%20Rating.md) by an amount equal to your proficiency modifier.