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**[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Classes](Corvanis%20Classes.md) / [Prestige Classes](Prestige%20Classes.md)**
# Aern <font size="-1">( Prerequisite: Must be a 5th level [Corvanis Bard](Corvanis%20Bard.md) or [Corvanis Druid](Corvanis%20Druid.md) )</font>
_A dancer that entices the ancient sylvan spirits to grant their party a mighty boon._
**Hit Dice:** 1d8
### 6th Level
- [Shifting Steps](Shifting%20Steps.md)
- [Rince na Draíochta](Rince%20na%20Draíochta.md)
- [Bards](Corvanis%20Bard.md) gain: [Spellcasting Progression](Spellcasting%20Progression.md), [Ag Canadh](Ag%20Canadh.md)
- [Druids](Corvanis%20Druid.md) gain: [Spellcasting Progression](Spellcasting%20Progression.md), [Inspiration](Inspiration.md)
### 7th Level
- [Bards](Corvanis%20Bard.md) gain: [Primal Infusion](Primal%20Infusion.md)
- [Druids](Corvanis%20Druid.md) gain: [Song Selection](Song%20Selection.md)
### 8th Level
- [Rince na Seanóirí](Rince%20na%20Seanóirí.md)
### 9th Level
- [Twin Dance](Twin%20Dance.md)
### 10th Level
- [Dance of the Ancients](Dance%20of%20the%20Ancients.md)
>[!info|clean sban no-i]- # Expanded Features
>### 6th Level
>- [Shifting Steps](Shifting%20Steps.md): You may use [Performance (C)](Performance%20(C).md) instead of [Athletics (C)](Athletics%20(C).md) and [Acrobatics (C)](Acrobatics%20(C).md) for those specific checks made in combat, you must use a dance [Performance (C)](Performance%20(C).md) for this ability. You also add your Charisma modifier to your AC.
>- [Rince na Draíochta](Rince%20na%20Draíochta.md): You may perform a dance that infuses allies within 30ft with increased power for their [Spells (C)](Spells%20(C).md). You may use this ability a number of times per long rest equal to your Wisdom or Charisma modifier, whichever is higher. The next spell those allies affected cast, automatically cast the [Spell](Spells%20(C).md) at their maximum spell slot but it costs them the normal spell slot for that [Spell](Spells%20(C).md). In addition, they do not gain [Exposure](Exposure.md) for that [Spells (C)](Spells%20(C).md).
>- [Bards](Corvanis%20Bard.md) gain:
>>- [Spellcasting Progression](Spellcasting%20Progression.md): This prestige class gains spells and slots as they gain levels in the class as normal.
>>- [Ag Canadh](Ag%20Canadh.md): A [Corvanis Druid](Corvanis%20Druid.md) may purge themselves of all of their non-permenant [Exposure](Exposure.md) as an action and may add half of it (rounded down to a minimum of 1) to all creatures within 20ft or ALL of it onto a creature within 20ft. If the creature is unwilling, they are allowed a DC 10+prof+wismod saving throw to resist.
>Whenever the [Corvanis Druid](Corvanis%20Druid.md) targets a creature with a spell, the DC of that spell is increased by ¼ the [Exposure](Exposure.md) of the target. (Minimum of 1).
>- [Druids](Corvanis%20Druid.md) gain:
>>- [Spellcasting Progression](Spellcasting%20Progression.md): This prestige class gains spells and slots as they gain levels in the class as normal.
>>- [Inspiration](Inspiration.md): You can use Inspiration as a reaction whenever you or an ally roll an attack, saving throw or skill check. If you do, you add a bonus to the roll equal to your current [Exposure](Exposure.md).
>You can use this feature a number of times equal to your Charisma modifier. You regain any expended uses when you finish a short or long rest.
>### 7th Level
>- [Bards](Corvanis%20Bard.md) gain:
>>- [Primal Infusion](Primal%20Infusion.md): Whenever an ally would gain [Exposure](Exposure.md) within 20ft of you, you may take that [Exposure](Exposure.md) instead if they allow it. When you do, the next spell you cast is treated as if it is upcasted 1 spell level.
>- [Druids](Corvanis%20Druid.md) gain:
>>- [Song Selection](Song%20Selection.md): You learn one song that you can play during a short rest.
>>>- **[Song of War](Song%20of%20War.md):** If you play this song, all allies within 30ft gain the following effect. At the start of the next combat, they gain a +2 to attack for 3 rounds. If this is used during combat, it lasts for 1 minute instead.
>>>- **[Song of Rest](Song%20of%20Rest.md):** If you play this song, all allies within 30ft maximize their hit die rolls to heal themselves during a short rest. If you use this song during combat, instead this song heals for 2d6 hit points. This increases by 1d6 for each level above level 2.
>>>- **[Song of Glory](Song%20of%20Glory.md):** If you play this song, all allies within 30ft gain the following effect. At the start of the next combat for 3 rounds allies have advantage on saving throws. In addition, if you use this song in combat its effect is instead, all allies may roll against an affliction they are suffering from with advantage, even if it does not normally have a save. If they succeed the effect is removed.
>>>- **[Song of Silence](Song%20of%20Silence.md):** If you play this song, all allies within 30ft gain a +5 to [Stealth (C)](Stealth%20(C).md) checks they make for the next 24 hours. If this song should be used in combat, it instead grants 1 round of [Invisibility](Invisibility.md) to your allies, except that your allies can see each other.
>### 8th Level
>- [Rince na Seanóirí](Rince%20na%20Seanóirí.md): You lose your [Corvanis Bard](Corvanis%20Bard.md) [Songs](Song%20Selection.md) and instead gain the use of the Ancient Dances. You also gain an additional use of these dances than normal. You may only have one such dance active at a time. However, you may change the dance that is active whenever you use [Ag Canadh](Ag%20Canadh.md). Changing a dance counts as activating it.
>>- **Dance of Foggy Dew:** All allies within 30ft gain +5 to all of their damage rolls, until their next rest.
>>- **Dance of Athenry:** All Allies within 30ft are healed for an additional 5 hit points whenever they are healed, until their next rest.
>>- **Dance of Lonely Glens:** All allies within 30ft gain a +1 to AC for each ally they are not adjacent to, until their next rest.
>>- **Dance of the Shillelagh:** All allies within 30ft gain a +1 to attack rolls for each ally they are adjacent to, until their next rest.
>### 9th Level
>- [Twin Dance](Twin%20Dance.md): Whenever you cast a [Spell](Spells%20(C).md) you may select another ally within 30ft, if you do you may double the benefit they gain from your dance for 1 round. Doing so however, reduces the benefit your other allies receive from your dance to 0 for 1 round.
>### 10th Level
>- [Dance of the Ancients](Dance%20of%20the%20Ancients.md): Whenever you activate a dance, you may heal all allies within 30ft and damage all enemies within 30ft for your Wisdom and Charisma modifier. This damage is necrotic damage.