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**[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Classes](Corvanis%20Classes.md) / [Prestige Classes](Prestige%20Classes.md)**
# Asura <font size="-1">( Prerequisite: Must be a 5th level [Corvanis Barbarian](Corvanis%20Barbarian.md) or [Corvanis Monk](Corvanis%20Monk.md) )</font>
_An unarmed warrior that puts reckless to a new definition._
**Hit Dice:** Barbarians gain 1d8, Monk gains 1d12
### 6th Level
- [Shattering Blows](Shattering%20Blows.md)
- [Rising Wrath](Corvanis/Character%20Creation/Classes/Prestige%20Classes/Abilities/Rising%20Wrath.md)
- [Barbarians](Corvanis%20Barbarian.md) gain: [Focus](Corvanis/Character%20Creation/Classes/Monk/Features/Focus.md), [Iron Body](Iron%20Body.md)
- [Monks](Corvanis%20Monk.md) gain: [Savage Defense](Corvanis/Character%20Creation/Classes/Barbarian/Features/Savage%20Defense.md), [Reckless Attack](Corvanis/Character%20Creation/Classes/Barbarian/Features/Reckless%20Attack.md)
### 7th Level
- [Barbarians](Corvanis%20Barbarian.md) gains: [Ki](Ki.md), [Ki Power](Ki%20Power.md)
- [Monks](Corvanis%20Monk.md) gain: [Trance (Corvanis)](Trance%20(Corvanis).md)
### 8th Level
- [Raging Ki](Raging%20Ki.md)
### 9th Level
- [Serrated Anger](Serrated%20Anger.md)
### 10th Level
- [Wrath Beyond Death](Wrath%20Beyond%20Death.md)
>[!info|clean sban no-i]- # Expanded Features
>### 6th Level
>- [Shattering Blows](Shattering%20Blows.md): Your unarmed attacks have a base [Crush](Crush.md) equal to your Wisdom and your Constitution modifier.
>- [Rising Wrath](Corvanis/Character%20Creation/Classes/Prestige%20Classes/Abilities/Rising%20Wrath.md): You may, as a [Bonus Action](Bonus%20Action.md), deal your level in damage to yourself. If you do, you gain that amount in extra damage on your unarmed attacks. The damage dealt to yourself cannot be mitigated, redirected or prevented in any way. This last a number of rounds equal to their Wisdom modifier.
>- [Barbarians](Corvanis%20Barbarian.md) gain:
>>- **[Focus](Corvanis/Character%20Creation/Classes/Monk/Features/Focus.md)**:
>>> The better the monk does in battle the more focused they become.
>>> Whenever you gain [Exposure](Exposure.md), your [Focus](Corvanis/Character%20Creation/Classes/Monk/Features/Focus.md) resets to 0.
>>> The maximum [Focus](Corvanis/Character%20Creation/Classes/Monk/Features/Focus.md) you can have is equal to your monk level.
>>>- Whenever you successfully hit an enemy, you gain **1** point of [Focus](Corvanis/Character%20Creation/Classes/Monk/Features/Focus.md).
>>>- Whenever you successfully critically hit an enemy, you gain **2** points of [Focus](Corvanis/Character%20Creation/Classes/Monk/Features/Focus.md).
>>>- Whenever you are dealt damage by an enemy, you lose **1** point of [Focus](Corvanis/Character%20Creation/Classes/Monk/Features/Focus.md).
>>>- Whenever you are successfully critically hit by an enemy you lose **2** points of [Focus](Corvanis/Character%20Creation/Classes/Monk/Features/Focus.md).
>>- **[Iron Body](Iron%20Body.md)**:
>>> You have [Armor Rating](Armor%20Rating.md) equal to your current [Focus](Corvanis/Character%20Creation/Classes/Monk/Features/Focus.md). This cannot be reduced except by current [Focus](Corvanis/Character%20Creation/Classes/Monk/Features/Focus.md). This stacks with [Battle Hardened (C)](Battle%20Hardened%20(C).md) and this [Armor Rating](Armor%20Rating.md) applies to magic damage.
>- [Monks](Corvanis%20Monk.md) gain:
>>- [Savage Defense](Corvanis/Character%20Creation/Classes/Barbarian/Features/Savage%20Defense.md): Whenever you deal damage with a weapon, you gain a bonus to your AC equal to your constitution modifier. If this damage is from a critical hit or defeats an opponent, you add twice your constitution modifier. This bonus lasts until the beginning of your next turn.
>>- [Reckless Attack](Corvanis/Character%20Creation/Classes/Barbarian/Features/Reckless%20Attack.md): When you make your first attack on your turn, you can choose to attack recklessly. Doing so grants you advantage on attacks with strength based melee weapons this turn. However, enemies have advantage to attack you during this turn. In addition, you lose all defensive bonuses from [Savage Defense](Corvanis/Character%20Creation/Classes/Barbarian/Features/Savage%20Defense.md) as well.
>### 7th Level
>- [Barbarians](Corvanis%20Barbarian.md) gains:
>>- **[Ki](Ki.md)**:
>>> You can convert focus into [Ki](Ki.md), a mysterious energy that allows you to perform great feats. However these abilities cannot be used while you are benefiting from any ability that grants you [Exposure](Exposure.md). You can use [Ki](Ki.md) to activate [Ki Power](Ki%20Power.md) which can be found under the following list, as you gain levels you can select additional [Ki Powers](Ki%20Power.md) to gain access to.
>>- **[Ki Power](Ki%20Power.md)**:
>>>- **[Rebellious Blows](Rebellious%20Blows.md):** Immediately after you take the Attack action on your turn, you can spend 1 [Ki](Ki.md) point to make two [Unarmed](Unarmed.md) strikes as a bonus action.
>>>- **[Desperate Defense](Desperate%20Defense.md):** You can spend 1 [Ki](Ki.md) point to take the [Dodge](Dodge.md) action as a bonus action on your turn.
>>>- **[Dead Sprint](Dead%20Sprint.md):** You can spend 1 [Ki](Ki.md) point to take the [Disengage](Disengage.md) or [Dash (C)](Dash%20(C).md) action as a bonus action on your turn, and your jump distance is doubled for the turn.
>>>- **[Withstanding Stance](Withstanding%20Stance.md):** You can spend 1 [Ki](Ki.md) point to use a bonus action to gain 2 times your level in [Armor Rating](Armor%20Rating.md). In addition, this AR mitigates magic damage. This lasts for 1 round.
>>>- **[Piercing Palm](Piercing%20Palm.md):** You can spend 1 [Ki](Ki.md) point to gain your level in [Heft](Heft.md) to bypass [Armor Rating](Armor%20Rating.md), this applies to both [Corvanis Armor](Corvanis%20Armor.md) and [Shields](Corvanis%20Armor.md). ([Shield](Corvanis%20Armor.md) and [Corvanis Armor](Corvanis%20Armor.md) are added together and your [Heft](Heft.md) is then calculated) This lasts for 1 round. This can only be used with unarmed strikes.
>- [Monks](Corvanis%20Monk.md) gain:
>>- [Trance (Corvanis)](Trance%20(Corvanis).md): You enter a battle trance. In this heightened state, you gain several advantages.
>>>- +2 to damage on all attacks with melee Strength weapons
>>>- Advantage on Strength checks and Strength saving throws.
>>>- Resistance to bludgeoning, piercing, and slashing damage.
>>>- Additional bonuses from your [Path of Passions](Path%20of%20Passions.md)
>>This state lasts for 1 minute. It ends early if you are knocked [Unconscious (C)](Unconscious%20(C).md), or if your turn ends and you have not dealt or received damage this round. When your trance ends, you gain 1 level of [Exhaustion (C)](Exhaustion%20(C).md).
>### 8th Level
>- [Raging Ki](Raging%20Ki.md): While in [Trance (Corvanis)](Trance%20(Corvanis).md), whenever you would spend your [Ki](Ki.md) to use a [Ki Power](Ki%20Power.md) you may make an unarmed attack as a triggered action.
>### 9th Level
>- [Serrated Anger](Serrated%20Anger.md): While in [Trance (Corvanis)](Trance%20(Corvanis).md), your critical threshold on unarmed attacks are increased by half of your current [Focus](Corvanis/Character%20Creation/Classes/Monk/Features/Focus.md).
>### 10th Level
>- [Wrath Beyond Death](Wrath%20Beyond%20Death.md): While in [Trance (Corvanis)](Trance%20(Corvanis).md), if you are reduced to 0 hit points, you are instead reduced to a number of hit points equal to your current focus.