<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Classes](Corvanis%20Classes.md) / [Prestige Classes](Prestige%20Classes.md)** # Dark Crusader <font size="-1">( Prerequisite: Must be a 5th level [Corvanis Paladin](Corvanis%20Paladin.md) or [Corvanis Warlock](Corvanis%20Warlock.md) )</font> _The sun sets and this warrior is the coming night._ **Hit Dice:** Paladin gains 1d8, Warlock gains 1d10 ### 6th Level - Subrole: [Corvanis Mana Knight](Corvanis%20Mana%20Knight.md), if you already possess this subrole you gain Subrole: [Manalier](Manalier.md) instead. - [A Dark Steed](A%20Dark%20Steed.md) - [Corvanis Paladin](Corvanis%20Paladin.md) gains: [Spellcasting Progression](Spellcasting%20Progression.md), [Mark of the Hand](Mark%20of%20the%20Hand.md) - [Corvanis Warlock](Corvanis%20Warlock.md) gains: [Spellcasting Progression](Spellcasting%20Progression.md), [Divine Sense](Divine%20Sense.md) ### 7th Level - [Corvanis Paladin](Corvanis%20Paladin.md) gains: [Heretic's Hunger](Heretic's%20Hunger.md), [Edicts of the Hand](Edicts%20of%20the%20Hand.md) - [Corvanis Warlock](Corvanis%20Warlock.md) gains: [Divine Smite](Divine%20Smite.md), [Lay on Hands](Lay%20on%20Hands.md) ### 8th Level - [Sacred Night](Sacred%20Night.md) ### 9th Level - [Grim Return](Grim%20Return.md) ### 10th Level - [To Serve in Shadows](To%20Serve%20in%20Shadows.md) >[!info|clean sban no-i]- # Expanded Features >### 6th Level >- Subrole: [Corvanis Mana Knight](Corvanis%20Mana%20Knight.md), if you already possess this subrole you gain Subrole: [Manalier](Manalier.md) instead. >>- [Mounted Mana](Mounted%20Mana.md): Your mount gains 1 permanent [Exposure](Exposure.md) while you are riding them. In addition, your attacks add the [Exposure](Exposure.md) of your mount to your attacks with [Mana Over Flesh](Mana%20Over%20Flesh.md). >>- [Spectral Barding](Spectral%20Barding.md): Your mount gains temporary hit points at the start of each turn equal to half of your current hit points. >- [A Dark Steed](A%20Dark%20Steed.md): You may use the spell [Find Steed](Find%20Steed.md) at will. In addition, your mount for this spell in all of its forms is replaced with a nightmare. >- [Corvanis Paladin](Corvanis%20Paladin.md) gains: >>- [Spellcasting Progression](Spellcasting%20Progression.md): This prestige class gains spells and slots as they gain levels in the class as normal. >>- [Mark of the Hand](Mark%20of%20the%20Hand.md): [Warlocks](Corvanis%20Warlock.md) gain [Exposure](Exposure.md) as normal when casting magic, however, they can choose to [Hide (C)](References/Terms/Actions/Hide%20(C).md) it from being observed. When they do they can hide an amount of [Exposure](Exposure.md) equal to their class level. [Exposure](Exposure.md) that is hidden cannot benefit the [Corvanis Warlock](Corvanis%20Warlock.md). While hidden, only opposed rolls and effects that reveal [Exposure](Exposure.md) can reveal it on the [Corvanis Warlock](Corvanis%20Warlock.md). >- [Corvanis Warlock](Corvanis%20Warlock.md) gains: >>- [Spellcasting Progression](Spellcasting%20Progression.md): This prestige class gains spells and slots as they gain levels in the class as normal. >>- [Divine Sense](Divine%20Sense.md): Spend at least a 1st level spell to activate this ability. >>The presence of strong evil registers on your senses like a noxious odor, and powerful good rings like heavenly music in your ears. As an action, you can open your awareness to detect such forces. Until the end of your next turn, you know the location of any celestial, fiend, or undead within 60 feet of you that is not behind total cover. You know the type (celestial, fiend, or undead) of any being whose presence you sense, but not its identity (the vampire Count Strahd von Zarovich, for instance). Within the same radius, you also detect the presence of any place or object that has been consecrated or desecrated, as with the Hallow spell. >### 7th Level >- [Corvanis Paladin](Corvanis%20Paladin.md) gains: >>- [Heretic's Hunger](Heretic's%20Hunger.md): The [Corvanis Warlock](Corvanis%20Warlock.md) is infused with the heretical ability to consume magic. As such they can regain a spent spell slot whenever one of the following effects occur: >>>- The [Corvanis Warlock](Corvanis%20Warlock.md) succeeds on a saving throw vs a spell an enemy controls. >>>- The [Corvanis Warlock](Corvanis%20Warlock.md) defeats an enemy spell caster with a spell >>>- The [Corvanis Warlock](Corvanis%20Warlock.md) channels magic. >>- [Edicts of the Hand](Edicts%20of%20the%20Hand.md): At this level the warlock must choose one of the Edicts to follow, this will augment the abilities of the [Corvanis Warlock](Corvanis%20Warlock.md): >>>#### [Edict of the Unseen](Edict%20of%20the%20Unseen.md) >>>The [Corvanis Warlock](Corvanis%20Warlock.md) gains the following features: >>>- Skill Proficiency [Stealth (C)](Stealth%20(C).md) >>>- Proficiency with [Corvanis Disguise Kit](Corvanis%20Disguise%20Kit.md) >>>- Once per long rest, the [Corvanis Warlock](Corvanis%20Warlock.md) may become [Invisible (C)](Invisible%20(C).md) as a supernatural ability, this lasts for 1 hour. >>>#### [Edict of Rituals](Edict%20of%20Rituals.md) >>>The [Corvanis Warlock](Corvanis%20Warlock.md) gains the following features: >>>- Skill Proficiency [Arcana (C)](Arcana%20(C).md) >>>- The [Corvanis Warlock](Corvanis%20Warlock.md) may learn the ritual spells of all classes. >>>- Whenever the [Corvanis Warlock](Corvanis%20Warlock.md) performs a short rest, they are fully healed to their maximum hit points. >>>#### [Edict of the Stars](Edict%20of%20the%20Stars.md) >>>The [Corvanis Warlock](Corvanis%20Warlock.md) gains the following features: >>>- Skill Proficiency [Religion (C)](Religion%20(C).md) >>>- The [Corvanis Warlock](Corvanis%20Warlock.md) receives their charisma bonus as additional healing whenever they would be healed. >>>- Once per long rest, this [Corvanis Warlock](Corvanis%20Warlock.md) may use [[Mage Armor]] the spell on themselves, except that its AC bonus is equal to 16 + Dex. >>>#### [Edict of Revelation](Edict%20of%20Revelation.md) >>>The [Corvanis Warlock](Corvanis%20Warlock.md) gains the following features: >>>- Skill Proficiency [Perception (C)](Perception%20(C).md) >>>- The [Corvanis Warlock](Corvanis%20Warlock.md) adds their charisma modifier to [Perception (C)](Perception%20(C).md) checks. >>>- The [Corvanis Warlock](Corvanis%20Warlock.md) can understand any written language they read. >>>#### [Edict of Sovereignty](Edict%20of%20Sovereignty.md) >>>The [Corvanis Warlock](Corvanis%20Warlock.md) gains the following features: >>>- Skill Proficiency [Persuasion (C)](Persuasion%20(C).md) >>>- The [Corvanis Warlock](Corvanis%20Warlock.md) adds its charisma modifier as an additional bonus to all its saving throws. >>>- The [Corvanis Warlock](Corvanis%20Warlock.md) may speak and understand any spoken language. >- [Corvanis Warlock](Corvanis%20Warlock.md) gains: >>- [Divine Smite](Divine%20Smite.md): Starting at 1st level, before you make a melee weapon attack, you can expend one spell slot to deal radiant damage to the target, in addition to the weapon's damage. The extra damage is 2d8 for a 1st-level spell slot, plus 1d8 for each spell level higher than 1st, to a maximum of 5d8. The damage increases by 1d8 if the target is an undead or a fiend, to a maximum of 6d8. >>- [Lay on Hands](Lay%20on%20Hands.md): Spend at least a 1st level spell you heal an ally you touch as normal with Lay on Hands, except the amount you heal is 5 times the spell level. >### 8th Level >- [Sacred Night](Sacred%20Night.md): You deal an additional 2d6 necrotic damage on your weapon attacks. Whenever you would deal radiant damage, you gain a bonus to your next source of necrotic damage equal to your total character level. Whenever you would deal necrotic damage, your next source of radiant damage heals you for half of the damage dealt. >### 9th Level >- [Grim Return](Grim%20Return.md): Once per combat while you are dying, at the start of your turn you can activate this ability. If you do, you awaken, healing to half of your maximum hit points and dealing necrotic damage equal to this amount to all enemies within 30ft. When you use this ability you may stand up and re-equip your items as triggered actions. >### 10th Level >- [To Serve in Shadows](To%20Serve%20in%20Shadows.md): Whenever you would kill an enemy, you summon an aspect of their soul to fight by your side for a number of rounds equal to your Charisma modifier. You may have a maximum number of these aspects equal to your [Dark Crusader](Dark%20Crusader.md) level.