<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Classes](Corvanis%20Classes.md) / [Prestige Classes](Prestige%20Classes.md)** # [Mana Lord](Mana%20Lord.md) <font size="-1">( Prerequisite: Must be a 5th level [Corvanis Fighter](Corvanis%20Fighter.md) or [Corvanis Wizard](Corvanis%20Wizard.md) )</font> _A warrior mage that conjures weapons made of force to devastate their enemies._ **Hit Dice:** Fighter gains 1d6, Wizard gains 1d10 ### 6th Level - [Tome of War](Tome%20of%20War.md) - Subrole: [Corvanis Mana Knight](Corvanis%20Mana%20Knight.md) - [Corvanis Fighter](Corvanis%20Fighter.md) gains: [Spellcasting Progression](Spellcasting%20Progression.md), [Spellbook (C)](Spellbook%20(C).md), [Arcana (C)](Arcana%20(C).md) Proficiency - [Corvanis Wizard](Corvanis%20Wizard.md) gains: [Fighting Spirit (C)](Fighting%20Spirit%20(C).md), [Way of the Warrior](Way%20of%20the%20Warrior.md) ### 7th Level - [Corvanis Fighter](Corvanis%20Fighter.md) gains: [Rituals](Rituals.md), [Chant](Corvanis/Character%20Creation/Classes/Wizard/Features/Chant.md) - [Corvanis Wizard](Corvanis%20Wizard.md) gains: [Action Surge](Action%20Surge.md) ### 8th Level - [Wave of War](Wave%20of%20War.md) ### 9th Level - [Pillar of Prowess](Pillar%20of%20Prowess.md) ### 10th Level - [Storm of Spell and Steel](Storm%20of%20Spell%20and%20Steel.md) >[!info|clean sban no-i]- # Expanded Features >### 6th Level >- [Tome of War](Tome%20of%20War.md): Your spellbook transforms into a melee weapon of your choice of which you are proficient. This weapon is made of pure mana and is covered in sigils that represent your spells. This weapon functions as your spellbook and casting implement, this can be enchanted with properties for either weapons, spellbooks and implements. >- Subrole: [Corvanis Mana Knight](Corvanis%20Mana%20Knight.md) >>[Mana Over Flesh](Mana%20Over%20Flesh.md): >>- You gain 1 permanent [Exposure](Exposure.md). >>- You may use your spellcasting attribute instead of the normal statistics for your weapons. However, for the purposes of qualifying for [Heft](Heft.md) your casting attribute counts as 1 lower. You deal additional damage with your weapon equal to half of your current [Exposure](Exposure.md). >>[Spell and Steel](Spell%20and%20Steel.md): Once per turn, You may cast your cantrips as a part of a weapon attack, this must be declared prior to rolling the attack. You then add the cantrips damage to the weapon damage if the weapon attack hits and additional cantrip effects are applied normally. In addition, you know one additional cantrip of your choice from your class's spell list. <small>(Even if you are a [Corvanis Paladin](Corvanis%20Paladin.md), drawing from the [Corvanis Cleric](Corvanis%20Cleric.md) spell list instead)</small> >- [Corvanis Fighter](Corvanis%20Fighter.md) gains: >>- [Spellcasting Progression](Spellcasting%20Progression.md): This prestige class gains spells and slots as they gain levels in the class as normal. >>- [Spellbook (C)](Spellbook%20(C).md): The Spellbook is the wizards most prized possession and contains all of their knowledge. It functions as it does in base rules. The spellbook can be enchanted by the [Corvanis Wizard](Corvanis%20Wizard.md) even if they do not possess the appropriate [Feats](Feats.md). However, all other parameters must be met. >>- [Arcana (C)](Arcana%20(C).md) Proficiency >- [Corvanis Wizard](Corvanis%20Wizard.md) gains: >>- [Fighting Spirit (C)](Fighting%20Spirit%20(C).md): Once per short rest on your turn, you can use a bonus action to regain hit points equal to 1d10 + your [Corvanis Fighter](Corvanis%20Fighter.md) level. >>You gain that also as bonus [Armor Rating](Armor%20Rating.md) for 1 round. >>- [Way of the Warrior](Way%20of%20the%20Warrior.md): [Fighters](Corvanis%20Fighter.md) use their full proficiency modifier instead of half for [Weapon Specialization](Weapon%20Specialization.md), [Battle Hardened (C)](Battle%20Hardened%20(C).md), <small>&</small> [Fighting Styles](Fighting%20Style.md). >### 7th Level >- [Corvanis Fighter](Corvanis%20Fighter.md) gains: >>- [Rituals](Rituals.md): The [Corvanis Wizard](Corvanis%20Wizard.md) can learn **ALL** ritual spells of every class. >>- [Chant](Corvanis/Character%20Creation/Classes/Wizard/Features/Chant.md): You may use this once per long rest. When you activate your [Chant](Corvanis/Character%20Creation/Classes/Wizard/Features/Chant.md) ability, the next spell you cast, has **1** of the following effects: >>>- +1 to the DC to resist >>>- +2 additional die of damage >>>- Ignore allies in the area of effect >>>- If it is a [Cantrip](Cantrip.md), treat the casting as if you were 5 levels higher. >- [Corvanis Wizard](Corvanis%20Wizard.md) gains: >>- [Action Surge](Action%20Surge.md): Starting at 2nd level, you can push yourself beyond your normal limits for a moment. On your turn, you can take one additional action. >### 8th Level >- [Wave of War](Wave%20of%20War.md): Whenever you would cast a [Spell](Spells%20(C).md) you may also make an attack with your [Tome of War](Tome%20of%20War.md). This attack may target an enemy within 100ft, if it is not in melee range the attack takes the form of a wave of force that strikes the target instead. This attack has its weapon damage converted into force damage and you may still apply the effects of the spell to the attack. This spell however has its targets changed to affect only the target of the attack. >### 9th Level >- [Pillar of Prowess](Pillar%20of%20Prowess.md): You add your Strength or Dexterity modifier to your mental saving throws. You may add your Intelligence modifier to your physical saving throws. >### 10th Level >- [Storm of Spell and Steel](Storm%20of%20Spell%20and%20Steel.md): Once per short rest, you may use your [Wave of War](Wave%20of%20War.md) ability, if you do, it affects all enemies within the range of the ability.