<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Classes](Corvanis%20Classes.md) / [Prestige Classes](Prestige%20Classes.md)** # Dark Witness <font size="-1">( Prerequisite: You must have witnessed Agamemnon’s Power and are of high standing in his gaze.)</font> _This grants no base progression. The feat you would normally gain at 8th level must instead be a [Faction Feat](Faction%20Feats.md). (You still get a [General Feat](General%20Feats.md) at 8th as normal.)_ **Hit Dice:** 1d6 ### 6th Level - [Humanity Lost](Humanity%20Lost.md) - [Behold, Broken and Bowed](Behold,%20Broken%20and%20Bowed.md) - [Empty Vessel](Empty%20Vessel.md) ### 7th Level - [Dark Gaze](Dark%20Gaze.md) ### 8th Level - [Abaddon's Blessing](Abaddon's%20Blessing.md) ### 9th Level - [Shallow Belief](Shallow%20Belief.md) ### 10th Level - [HAHAHAHAH!](HAHAHAHAH!.md) >[!info|clean sban no-i]- # Expanded Features >### 6th Level >- [Humanity Lost](Humanity%20Lost.md): You are infused with the abyssal presence of Agamemnon, you are no longer mortal and instead gain the outsider subtype. You no longer age and are immune to aging effects. You may never again be resurrected. This restriction is an Absolute effect. >- [Behold, Broken and Bowed](Behold,%20Broken%20and%20Bowed.md): As an action, select an enemy you can see. That enemy must make a DC 10+char level wisdom saving throw. If they should fail you gain 1 point of Power Overwhelming. That enemy then takes 5 points of chaos damage for each point of Power Overwhelming you possess. >Power Overwhelming can be used as a replacement numerical resource for abilities from other classes. Such as Glory, Inspiration charges and things of that nature, it does not function for any ability that does not have a numerical value, such as if it requires a state like trance. The DM has final say on whether or not Power Overwhelming can affect an ability set. Power Overwhelming fades when combat ends. >- [Empty Vessel](Empty%20Vessel.md): After a long rest, you may choose a single 6th level prestige class ability from any class and gain it until your next long rest. You do not however, gain the pieces that allow that ability to function unless you get them from another source. >### 7th Level >- [Dark Gaze](Dark%20Gaze.md): Within 30ft, enemy spell casters must make a concentration check to successfully cast spells. If those enemies are good or a part of a divine order they have disadvantage. >### 8th Level >- [Abaddon's Blessing](Abaddon's%20Blessing.md): You gain the 8th level ability of any prestige class of your choice. This can be changed whenever you activate [Empty Vessel](Empty%20Vessel.md), following the same parameters. >### 9th Level >- [Shallow Belief](Shallow%20Belief.md): As an action select an enemy that you can see that has failed against [Behold, Broken and Bowed](Behold,%20Broken%20and%20Bowed.md). That enemy must make a Wisdom saving throw DC 10+charlevel. If that creature fails, they are stunned until they make the save at the end of their turn. Each round at the start of that creatures turn, if it is stunned, you gain a point of Power Overwhelming. >### 10th Level >- [HAHAHAHAH!](HAHAHAHAH!.md): Whenever you would be killed, instead, reduce your Power Overwhelming by 1 and heal yourself to 25% of your maximum hit points. This ability can be used multiple times but the cost is increased by 1 each time it is activated. This stacking cost is reset whenever you would finish a long rest.