<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Classes](Corvanis%20Classes.md) / [Prestige Classes](Prestige%20Classes.md)** # Chieftain <font size="-1">( Prerequisite: You must be an [Orc](Corvanian%20Orc.md). You must have the [Banner](Banner.md) feat or the [War Cry](War%20Cry.md) feat.)</font> _Grants your choice of [Martial (C)](Corvanis/Character%20Creation/Classes/Roles/Martial/Martial%20(C).md) or [Mundane (C)](Mundane%20(C).md) Progression._ _An orchish war leader that inspires and invigorates their troops to great abandon._ **Hit Dice:** 1d12 ### 6th Level - [By Example! (C)](By%20Example!%20(C).md) - [This One Dies First!](This%20One%20Dies%20First!.md) - [No Mercy!](No%20Mercy!.md) ### 7th Level - [Blood-Soaked Banner](Blood-Soaked%20Banner.md) ### 8th Level - [Roar of War](Roar%20of%20War.md) ### 9th Level - [Charge of the Host](Charge%20of%20the%20Host.md) ### 10th Level - [Great Abandon](Great%20Abandon.md) >[!info|clean sban no-i]- # Expanded Features >### 6th Level >- [By Example! (C)](By%20Example!%20(C).md): Whenever you would critically hit an enemy you increase the critical threshold of all allies within 30ft by 1. This lasts until they critically hit, miss an attack, or you are defeated. >Whenever you would defeat an enemy, you increase the weapon damage of all allies within 30ft by an amount equal to your Prestige Class Level. This lasts until they critically hit, miss an attack, or you are defeated. >These effects stack. >- [This One Dies First!](This%20One%20Dies%20First!.md): Select an adjacent enemy you can see, as a bonus action, the first attack each ally makes until the start of your next turn gains a bonus to Hit that target equal to your Prestige Class Level. >- [No Mercy!](No%20Mercy!.md): Whenever an ally kills an enemy and both are within 30ft of you, all allies within this range are granted temporary hit points equal to your Prestige Class Level. This stacks with itself. >### 7th Level >- [Blood-Soaked Banner](Blood-Soaked%20Banner.md): You gain the [Banner](Banner.md) Feat, if you already have it already, you instead augment it with the following. >You may dip your banner in the blood of a slain enemy as a bonus action. If you do, all allies deal additional weapon damage on their next attack equal to your Prestige Class Level. You may only use this once per slain enemy. >### 8th Level >- [Roar of War](Roar%20of%20War.md): You gain the [War Cry](War%20Cry.md) Feat. If you already have this feat, you instead augment it with the following. >Whenever you would defeat an enemy with a critical hit, you may activate your [War Cry](War%20Cry.md) feat. >Your [War Cry](War%20Cry.md) lasts for 3 rounds instead of 1 round. >### 9th Level >- [Charge of the Host](Charge%20of%20the%20Host.md): At the start of combat, you and all allies may charge the enemy as a triggered action. You and your allies may move up to their maximum movement and make an attack against any enemies in range. This replaces surprise round actions and any other start of combat feature except [War Cry](War%20Cry.md). >### 10th Level >- [Great Abandon](Great%20Abandon.md): Whenever you trigger [Orc Ferocity](Orc%20Ferocity.md), all allies excluding you within 30ft gain its benefit for 1 round. (If they would be dropped to 0 they are instead dropped to 1.) >If those allies are [Orcs](Corvanian%20Orc.md), they are instead immune to damage for 1 round.