<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Classes](Corvanis%20Classes.md) / [Prestige Classes](Prestige%20Classes.md)** # Ravager <font size="-1">( Prerequisite: You must be an [Orc](Corvanian%20Orc.md). You must have the [Martial (C)](Corvanis/Character%20Creation/Classes/Roles/Martial/Martial%20(C).md) role.)</font> _Grants [Martial (C)](Corvanis/Character%20Creation/Classes/Roles/Martial/Martial%20(C).md) Progression._ _An orc that shatters their opponents and breaks them to pieces._ **Hit Dice:** 1d12 ### 6th Level - [Destroyer's Delight](Destroyer's%20Delight.md) - [Wanton Destruction](Wanton%20Destruction.md) - [Pale Knuckles](Pale%20Knuckles.md) ### 7th Level - [Shatter Spirit](Shatter%20Spirit.md) ### 8th Level - [Body Broken](Body%20Broken.md) ### 9th Level - [Gate Crasher](Gate%20Crasher.md) ### 10th Level - [Revelry of War](Revelry%20of%20War.md) >[!info|clean sban no-i]- # Expanded Features >### 6th Level >- [Destroyer's Delight](Destroyer's%20Delight.md): You gain an additional ability based on the weapon type you are wielding. >Crush – You may shatter shields with your crush weapon, allowing you to damage the AR of shields. >Hack – You may damage both armor and shield AR at the same time whenever you deal damage to AR. >- [Wanton Destruction](Wanton%20Destruction.md): Whenever you would reduce the AR of an item to 0, you may attack the user again as a triggered action. >- [Pale Knuckles](Pale%20Knuckles.md): Whenever you would wield a melee weapon with both hands, if your Strength bonus exceeds the [Heft](Heft.md), the [Heft](Heft.md) is increased to match your strength bonus. (If +5 Strength bonus and you wield a [Greataxe (C)](Greataxe%20(C).md), the [Heft](Heft.md) is 10) >### 7th Level >- [Shatter Spirit](Shatter%20Spirit.md): Enemies you deal damage to that do not possess [Armor Rating](Armor%20Rating.md) from items, must make a DC (8+Prestige Class Level) Wisdom saving throw or become [Frightened (C)](Frightened%20(C).md) for 1 round. >### 8th Level >- [Body Broken](Body%20Broken.md): If you would critically hit an enemy that has no [Armor Rating](Armor%20Rating.md) from items, you can choose to inflict one of the following effects, based on a limb you target. The saving throw to resist these effects if a DC (8+Prestige Class Level) Constitution saving throw. >>- Head – [Blinded (C)](Blinded%20(C).md) for 1 round. >>- Arm – [Weakened (C)](Weakened%20(C).md) for 1 round. >>- Leg – Slowed for 1 round. >>- Torso – 1 point of [Exhaustion (C)](Exhaustion%20(C).md). >### 9th Level >- [Gate Crasher](Gate%20Crasher.md): Your melee weapons are considered siege weapons for the purposes of special damage. >### 10th Level >- [Revelry of War](Revelry%20of%20War.md): Whenever you would make an attack with a triggered action, you instead make two attacks.