<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Classes](Corvanis%20Classes.md) / [Prestige Classes](Prestige%20Classes.md)** # Chosen <font size="-1">( Prerequisite: [Martial (C)](Corvanis/Character%20Creation/Classes/Roles/Martial/Martial%20(C).md) Role)</font> _Grants [Martial (C)](Corvanis/Character%20Creation/Classes/Roles/Martial/Martial%20(C).md) Progression_ _Whether by fate or circumstance, some are thrown into the fire and come out as something else._ **Hit Dice:** 1d10 ### 6th Level - [Storied Strike](Storied%20Strike.md) - [Inspiring Speech](Inspiring%20Speech.md) - [Rising Star](Rising%20Star.md) ### 7th Level - [Fearsome Presence](Fearsome%20Presence.md) ### 8th Level - [Incredible Charge](Incredible%20Charge.md) ### 9th Level - [Impossible Stand](Impossible%20Stand.md) ### 10th Level - [Legend and Myth](Legend%20and%20Myth.md) >[!info|clean sban no-i]- # Expanded Features >### 6th Level >- [Storied Strike](Storied%20Strike.md): Whenever you make an attack roll you may claim it to be a 'storied strike'. If you do, increase your critical threshold with that attack by 2, if you have advantage to the roll, remove this critical gain. If you critically hit an enemy (even if it was negated) you gain 1 temporary [Glory](Corvanis/Character%20Creation/Classes/Fighter/Features/Glory.md). If you miss, then you lose 1 temporary [Glory](Corvanis/Character%20Creation/Classes/Fighter/Features/Glory.md). >- [Inspiring Speech](Inspiring%20Speech.md): Outside of combat, you may spend a [Glory](Corvanis/Character%20Creation/Classes/Fighter/Features/Glory.md) and give a speech. You and all your allies for the next 10 minutes gain your character level as temporary hit points and a +2 bonus to attack rolls, saving throws and damage rolls. > If you spent a point of Legend, these benefits are doubled. >- [Rising Star](Rising%20Star.md): You can now participate in glorious challenges, the [Glory](Corvanis/Character%20Creation/Classes/Fighter/Features/Glory.md) they give you can only be spent on these class features. If you have the [Glory](Corvanis/Character%20Creation/Classes/Fighter/Features/Glory.md) class feature, you instead accumulate Legend in addition to normal [Glory](Corvanis/Character%20Creation/Classes/Fighter/Features/Glory.md), which can be spent on these class features but they have an increased effect. >### 7th Level >- [Fearsome Presence](Fearsome%20Presence.md): As an action, you may spend a point of [Glory](Corvanis/Character%20Creation/Classes/Fighter/Features/Glory.md), if you do, you gain an aura of fear that causes an enemy that starts their turn in it to gain the [Frightened (C)](Frightened%20(C).md) condition for as long as they remain in it. It is a DC 10+character level to resist. The aura is 20ft. This aura lasts for a number of rounds equal to your proficiency modifier. > If you spent [Legend](Rising%20Star.md) on this ability, you gain 5 stacking temporary hit points for each enemy that is frightened at the start of your turn. These temporary hit points last until expended or the end of combat whichever comes first. >### 8th Level >- [Incredible Charge](Incredible%20Charge.md): At the beginning of combat you may expend 1 point of [Glory](Corvanis/Character%20Creation/Classes/Fighter/Features/Glory.md). If you do, you may charge as initiative is rolled. Move your entire movement and [Dash (C)](Dash%20(C).md) action distance, you may also make your full number of attacks as if you had used the attack action at the end of this movement. The first attack that hits, is an automatic critical hit. > If you spent [Legend](Rising%20Star.md) on this ability, each time you deal damage with this ability, you may move an additional 10ft (20ft if your mounted) and attack again. This can trigger itself but you may only target a creature once with this part of the ability. >### 9th Level >- [Impossible Stand](Impossible%20Stand.md): Whenever you would be defeated you may spend a point of [Glory](Corvanis/Character%20Creation/Classes/Fighter/Features/Glory.md) to be reduced to 1 hit point instead. > If you spend [Legend](Rising%20Star.md) on this ability, you are also immune to damage for 1 round. >### 10th Level >- [Legend and Myth](Legend%20and%20Myth.md): At the start of each round, you gain a point of temporary [Glory](Corvanis/Character%20Creation/Classes/Fighter/Features/Glory.md). If you have the [Way of the Warrior](Way%20of%20the%20Warrior.md) class feature, you gain a point of [Legend](Rising%20Star.md) instead.