<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Classes](Corvanis%20Classes.md) / [Prestige Classes](Prestige%20Classes.md)** # Ichor Mage <font size="-1">( Prerequisite: [Magic (C)](Magic%20(C).md) Role)</font> _Grants [Magic (C)](Magic%20(C).md) Progression_ _A mage that uses the corrosive power of Ichor_ **Hit Dice:** 1d8 ### 6th Level - [Corruption](Corruption.md) - [Explosive Ichor](Explosive%20Ichor.md) - [Corrosive Spells](Corrosive%20Spells.md) ### 7th Level - [Corrosive Shell](Corrosive%20Shell.md) ### 8th Level - [Rusted Touch](Rusted%20Touch.md) ### 9th Level - [The Oil of Evil](The%20Oil%20of%20Evil.md) ### 10th Level - [The Death Mire](The%20Death%20Mire.md) >[!info|clean sban no-i]- # Expanded Features >### 6th Level >- [Corruption](Corruption.md): All of your permanent [exposure](Exposure.md) is changed to Corruption. All of your [exposure](Exposure.md) gained or expended is changed to Corruption for all game effects that you control or you receive. >- [Explosive Ichor](Explosive%20Ichor.md): As an action, select an enemy suffering from your [Corrosive Spells](Corrosive%20Spells.md) feature. That enemy immediately takes the damage from that feature and causes that damage to all other enemies within 20ft of that creature. >- [Corrosive Spells](Corrosive%20Spells.md): Whenever you would affect an enemy with a spell you [hard cast](Hard%20Cast.md) that enemy takes acid damage equal to twice the spell’s level. This damage occurs at the start of that creatures turn and when that creature would make an attack roll, until that creature is healed. This damage does not stack with itself. >### 7th Level >- [Corrosive Shell](Corrosive%20Shell.md): Whenever you would regain a spell slot, all enemies within 20ft trigger their [Corrosive Spells](Corrosive%20Spells.md) damage they are affected by. >### 8th Level >- [Rusted Touch](Rusted%20Touch.md): Whenever an enemy would take damage from your [Corrosive Spells](Corrosive%20Spells.md) feature, they reduced each source of itemized [AR](Armor%20Rating.md) by 1. This is an Absolute effect that ignores reduction [AR](Armor%20Rating.md) loss prevention. >### 9th Level >- [The Oil of Evil](The%20Oil%20of%20Evil.md): Whenever a creature would be defeated or killed by acid damage within 30ft of you, you may restore a spell slot of the lowest missing spell slot. If you are at full spell slots, you instead afflict all enemies within 30ft with your [Corrosive Spells](Corrosive%20Spells.md) feature as if you had cast a spell of your highest spell slot. This has no save. >### 10th Level >- [The Death Mire](The%20Death%20Mire.md): Your [Corrosive Spells](Corrosive%20Spells.md) feature now stacks with itself. In addition whenever an enemy would die from acid damage, all of its allies within 10ft gain its stacks of [Corrosive Spells](Corrosive%20Spells.md).