<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Classes](Corvanis%20Classes.md) / [Prestige Classes](Prestige%20Classes.md)** # Pestilincia <font size="-1">(Prerequisite: [Magic (C)](Magic%20(C).md) Role)</font> _Grants [Magic (C)](Magic%20(C).md) Progression_ _A mage who uses the power of rot and bile to defeat their enemies._ **Hit Dice:** 1d6 ### 6th Level - [Poisonous Fugue](Poisonous%20Fugue.md) - [Pestilincia](Corvanis/Character%20Creation/Classes/Prestige%20Classes/Abilities/Pestilincia.md) - [Blessing of Rot](Blessing%20of%20Rot.md) ### 7th Level - [Venomous Force](Venomous%20Force.md) ### 8th Level - [Well of Rot](Well%20of%20Rot.md) ### 9th Level - [Miasma of Misery](Miasma%20of%20Misery.md) ### 10th Level - [Lingering Death](Lingering%20Death.md) >[!info|clean sban no-i]- # Expanded Features >### 6th Level >- [Poisonous Fugue](Poisonous%20Fugue.md): Whenever you deal poison damage, the enemy must make a saving throw equal to your spell DC. If they should fail they take that poison damage again. (This cannot trigger itself.) >- [Pestilincia](Corvanis/Character%20Creation/Classes/Prestige%20Classes/Abilities/Pestilincia.md): Select a creature that is suffering from a poison effect within 30ft. Then select another creature within that same space. The second creature must make a Constitution saving throw from your spell DC or gain that poison effect. >- [Blessing of Rot](Blessing%20of%20Rot.md): You are immune to poison and disease. This includes magical versions of these effects as well as curses spread by these effects. >### 7th Level >- [Venomous Force](Venomous%20Force.md): Whenever you would deal force damage, this damage is dealt again as poison damage at the start of the victim's next turn. >### 8th Level >- [Well of Rot](Well%20of%20Rot.md): Whenever you would use the channel feature, you grant all your allies and yourself 1d6 of poison damage to their weapon rolls. This lasts until your next long rest. >### 9th Level >- [Miasma of Misery](Miasma%20of%20Misery.md): As an action, all enemies within 30ft must make a Constitution save vs your spell DC, if they should fail they take poison damage. This damage is equal to a number of d8’s equal to your proficiency modifier. A victim of this damage takes it again at the start of their next turn. >### 10th Level >- [Lingering Death](Lingering%20Death.md): Whenever an enemy within 60ft of you would take poison damage, they take that damage again at the start of their turn. Damage from this effect is prevented if the victim is healed in any way.