<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Classes](Corvanis%20Classes.md) / [Prestige Classes](Prestige%20Classes.md)** # Portalsworn <font size="-1">( Prerequisite: [Magic (C)](Magic%20(C).md) Role)</font> _Grants [Magic (C)](Magic%20(C).md) Progression_ _A caster corrupted by the demonic energies of the latent portal magic permeating the Demon Wastes_ **Hit Dice:** 1d6 ### 6th Level - [Corruption](Corruption.md) - [Dark Channel](Dark%20Channel.md) - [Dark Exit](Dark%20Exit.md) ### 7th Level - [Dark Force](Dark%20Force.md) ### 8th Level - [Fiendish Resilience](Fiendish%20Resilience.md) ### 9th Level - [Doom Scour](Doom%20Scour.md) ### 10th Level - [Dark Tyrant](Dark%20Tyrant.md) >[!info|clean sban no-i]- # Expanded Features >### 6th Level >- [Corruption](Corruption.md): All of your permanent [exposure](Exposure.md) is changed to Corruption. All of your [exposure](Exposure.md) gained or expended is changed to Corruption for all game effects that you control or you receive. >- [Dark Channel](Dark%20Channel.md): Whenever you would use the [Channel (C)](Channel%20(C).md) feature, you can cast a Summon Demon/Daemon/Devil spell. This spell functions as normal except that these creatures cannot attack you or your allies. >- [Dark Exit](Dark%20Exit.md): Whenever you take the disengage action, cast a leveled spell, or succeed a saving throw vs a terrain changing effect, you may teleport up to 5ft per proficiency modifier. All enemies adjacent to you take 3d6 necrotic damage whenever you use this effect (not where you arrive). >### 7th Level >- [Dark Force](Dark%20Force.md): Whenever you would deal force damage, deal 50% additional damage as necrotic damage. You are healed for an amount equal to that damage. >### 8th Level >- [Fiendish Resilience](Fiendish%20Resilience.md): You gain [AR](Armor%20Rating.md) equal to half of your [exposure](Exposure.md). This [AR](Armor%20Rating.md) refreshes during a short rest. This [AR](Armor%20Rating.md) can prevent magic damage. >### 9th Level >- [Doom Scour](Doom%20Scour.md): Whenever an enemy would fail a saving throw against a leveled spell you [hard cast](Hard%20Cast.md), that enemy has disadvantage on the next saving throw, attack roll, skill check, and damage roll they would make. >### 10th Level >- [Dark Tyrant](Dark%20Tyrant.md): Increase the number of creatures you summon with a summoning spell by an amount equal to your proficiency modifier. In addition, whenever a fiendish creature from these spells deals damage within 30ft of you, all enemies within 30ft takes 10 force damage. This can only occur once per summoned creature.