<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Classes](Corvanis%20Classes.md) / [Prestige Classes](Prestige%20Classes.md)** # The Lone Soldier <font size="-1">( Prerequisite: [Martial (C)](Corvanis/Character%20Creation/Classes/Roles/Martial/Martial%20(C).md) Role)</font> _Grants [Martial (C)](Corvanis/Character%20Creation/Classes/Roles/Martial/Martial%20(C).md) Progression_ _A warrior that specializes in fighting alone_ **Hit Dice:** 1d10 ### 6th Level - [From All Sides](From%20All%20Sides.md) - [Parting Blade](Parting%20Blade.md) - [One Soldier](One%20Soldier.md) ### 7th Level - [Bring it On!](Bring%20it%20On!.md) ### 8th Level - [Keep it Coming!](Keep%20it%20Coming!.md) ### 9th Level - [Iron Will](Iron%20Will%20(The%20Lone%20Soldier).md) ### 10th Level - [Not Today](Not%20Today%20(The%20Lone%20Soldier).md) >[!info|clean sban no-i]- # Expanded Features >### 6th Level >- [From All Sides](From%20All%20Sides.md): You gain a +1 to attack, damage and AC for each enemy that is adjacent to you. This is up to a maximum of your proficiency modifier. If you have [Glory](Corvanis/Character%20Creation/Classes/Fighter/Features/Glory.md), the maximum is equal to your current Glory if it is higher. This ability does not function if there is an ally within 20ft of you. >- [Parting Blade](Parting%20Blade.md): Melee weapons wielded by you have the effects of the [Improved Cleaving Strike](Improved%20Cleaving%20Strike.md) feature. If you have [Glory](Corvanis/Character%20Creation/Classes/Fighter/Features/Glory.md) you gain [Greater Cleave](Greater%20Cleave.md) instead. This effect does not function if there is an ally within 20ft of you. >- [One Soldier](One%20Soldier.md): Whenever you would make a saving throw, if you are the only target and creature affected by that effect, you may add your character level to that saving throw. >### 7th Level >- [Bring it On!](Bring%20it%20On!.md): At the start of your turn select an enemy, if there are no allies within 20ft of it and you are adjacent to it, that creature is taunted. A taunted creature that does not attack you has the [Weakened (C)](Weakened%20(C).md) condition on that attack. >### 8th Level >- [Keep it Coming!](Keep%20it%20Coming!.md): You increase your [Battle Hardened (C)](Battle%20Hardened%20(C).md) role feature by 2. If you have [Fighting Spirit (C)](Fighting%20Spirit%20(C).md), you gain an additional use of that feature per short rest. >### 9th Level >- [Iron Will](Iron%20Will%20(The%20Lone%20Soldier).md): Whenever you would fail a saving throw against a mind affecting effect, you may instead succeed on that save. You may do this once per short rest. If you have [Glory](Corvanis/Character%20Creation/Classes/Fighter/Features/Glory.md), you may do it a number of times per short rest equal to your current Glory. >### 10th Level >- [Not Today](Not%20Today%20(The%20Lone%20Soldier).md): Whenever you would die, you may instead heal to half of your maximum hit points. You may do this only once per long rest.