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**[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Classes](Corvanis%20Classes.md) / [Prestige Classes](Prestige%20Classes.md)**
# Chruomancer <font size="-1">( Prerequisite: [Magic (C)](Magic%20(C).md) Role, Must have access to the Sanguine Tower)</font>
_Grants [Magic (C)](Magic%20(C).md) Progression ([Vampire](Vampire.md))_
_A caster who uses the dangerous path of blood magic._
**Hit Dice:** 1d6
### 6th Level
- [Boiling Blood](Boiling%20Blood.md)
- [Sanguine Substitution](Sanguine%20Substitution.md)
- [Abrasia (VO)](Abrasia%20(VO).md)
### 7th Level
- [Blood Rave](Blood%20Rave.md)
### 8th Level
- [Sanguine Font](Sanguine%20Font.md)
### 9th Level
- [Blood Rain](Corvanis/Character%20Creation/Classes/Prestige%20Classes/Abilities/Blood%20Rain.md)
### 10th Level
- ???
>[!info|clean sban no-i]- # Expanded Features
>### 6th Level
>- [Boiling Blood](Boiling%20Blood.md): Whenever you would cast any spell, all enemies within 20ft of you that have bleed damage stacks, take necrotic damage equal to the number of bleed stacks they possess.
>- [Sanguine Substitution](Sanguine%20Substitution.md): You may use your own life force to cast spells, instead of spending a spell slot, you may instead cast the spell by sacrificing hit points equal to double the spell’s level + your exposure. A spell cast this way must be Hard cast and is considered a blood (or sanguine) spell, even if it normally would not be. This sacrificed life cannot be redirected, prevented or mitigated in any way. It also ignores temporary hit points.
>- [Abrasia (VO)](Abrasia%20(VO).md): You benefit from every racial passive, but you must choose one from each role to be active at a time. This can be changed whenever you long rest. In addition, you can use any fighting style, feat or other racial feature even if you are not of that appropriate race. If you have fed on a humanoid within 1 week you may use one use of that humanoids racial ability.
>### 7th Level
>- [Blood Rave](Blood%20Rave.md): Whenever an enemy would take bleed damage within 15ft of you, you may reduce your exposure by 1.
>### 8th Level
>- [Sanguine Font](Sanguine%20Font.md):
>> Bleed Damage triggers at the start of the turn for bleed damage you deal to enemies while they are in the dying state.
>>
>>Whenever you would kill an enemy within 10ft you may do one of the following.
>>
>>- Heal yourself hit points equal to your character level
>>- Cast a blood spell up to a spell level equal to your proficiency modifier.
>>- Reduce your exposure by an amount equal to the enemies constitution modifier.
>>- Restore a lost spell slot.
>>
>>If an enemy died from bleed damage you controlled you may instead activate 2 of the above effects instead.
>>
>This ability only triggers once per round.
>### 9th Level
>- [Blood Rain](Corvanis/Character%20Creation/Classes/Prestige%20Classes/Abilities/Blood%20Rain.md):
>>Whenever you would critically hit with a melee weapon or spell attack, you create a font of blood that causes all enemies within 30ft of the target to gain a number of bleed stacks equal to your constitution modifier.
>>
>>You have an increased critical hit threshold attacking bleeding targets of 2.
>### 10th Level
>- ???