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**[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Classes](Corvanis%20Classes.md) / [Martial (C)](Corvanis/Character%20Creation/Classes/Roles/Martial/Martial%20(C).md)**
# Fighting Style
- [[Volley Style]]: You gain a +2 bonus to attack rolls you make with bows over 30ft away
- [[Puncturing Shots]]: You gain a +2 bonus to attack rolls you make with [Crossbows](Corvanis%20Weapons.md) against enemies within 30ft
- [[Defense]]: While you are wearing [Corvanis Armor](Corvanis%20Armor.md), you gain a +1 bonus to AC.
- [Dueling Style](Dueling%20Style.md): When you are wielding a [Dueling](Corvanis/Items/Armory/Definitions/Weapon%20Properties/Dueling.md) [Weapon](Corvanis%20Weapons.md) in one hand and no other [Corvanis Weapons](Corvanis%20Weapons.md), you gain a +2 bonus to damage rolls with that [Weapon](Corvanis%20Weapons.md).
- [[Great Weapon Fighting]]: When you roll a 1 or 2 on a damage die for an attack you make with a [Melee Weapon](Corvanis%20Weapons.md) that has [[Heft]] (6) or greater, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2.
- [[Protection]]: When a creature you can see attacks a target other than you that is within 5 feet of you, you can use your [Reaction (C)](Reaction%20(C).md) to impose disadvantage on the attack roll. You must be wielding a [Shield](Corvanis%20Armor.md).
- [[Thrown Weapon Fighting]]: You can draw a weapon that has the [Thrown](Corvanis/Items/Armory/Definitions/Weapon%20Properties/Thrown.md) property as part of the attack you make with the [Weapon](Corvanis%20Weapons.md). In addition, when you hit with a ranged attack using a [Thrown](Corvanis/Items/Armory/Definitions/Weapon%20Properties/Thrown.md) [Weapon](Corvanis%20Weapons.md), you gain a +2 bonus to the damage roll.
- [Two-Weapon Fighting](Two-Weapon%20Fighting.md): Attacks with your off hand are used when you make your attack action and no longer require a bonus [Actions](Actions.md) to use.