<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Classes](Corvanis%20Classes.md) / [Corvanis Sorcerer](Corvanis%20Sorcerer.md) / [Sorcerer Archetype](Sorcerer%20Archetype.md) / [Charred One](Charred%20One.md)** # Charred Body You gain [Shield Rating](Armor%20Rating.md) equal to half of your [Exposure](Exposure.md). This refreshes during a short rest.