<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Classes](Corvanis%20Classes.md)** # Guardian ### [Guardian's Watch](Guardian's%20Watch.md) - You gain [Armor Expertise](Armor%20Expertise.md). - You gain [Heavy Armor Training](Heavy%20Armor%20Training.md). ### [Honor Guard](Corvanis/Character%20Creation/Classes/Subrole/Subrole%20Abiltiies/Honor%20Guard.md) - As a [Bonus Action](Bonus%20Action.md), you can select an ally adjacent to you, for 1 round, whenever that ally takes damage you split the damage between the two of you, this is only possible from damage sources that are adjacent to either of you. - Whenever the target of your Honor Guard would make a saving throw, they may choose to use the Guardian’s saving throw against that effect instead.