<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Character Creation](Corvanis%20Character%20Creation.md) / [Corvanis Classes](Corvanis%20Classes.md) / [Feats](Feats.md) / [General Feats](General%20Feats.md)** # Special Feats Special feats have unique prerequisites normally unobtainable outside of discovering them in game. >[!column|no-i 3 no-t] >>[!recite|no-i no-t] >>### [Farrow Feast](Farrow%20Feast.md) <font size="-1">*( Prerequisite - [Blank (C)](Blank%20(C).md) )*</font> >>Whenever you would be affected by the exposure from a spell instead of being immune to it, instead you are healed by an equal amount of exposure you would have normally gained. > >>[!recite|no-i no-t] >>### [Well of Alexander](Well%20of%20Alexander.md) <font size="-1">*( Prerequisite - [Blank (C)](Blank%20(C).md) )*</font> >>Your [Blank (C)](Blank%20(C).md) effects extend outward to adjacent squares, this affects any creature in those squares and game effects interact with them as if they were [Blanks](Blank%20(C).md). > >>[!recite|no-i no-t] >>### [Hand of Ruin](Hand%20of%20Ruin.md) <font size="-1">*( Prerequisite - [Blank (C)](Blank%20(C).md) )*</font> >>Your attacks ignore the absolute defensive properties of magic items or boon effects. In addition, you can use the extract essence effect of an auratory as you pull the magic out with your bare hands. This also has a myriad of other game interactions as your character can now physically hold mana. > >>[!recite|no-i no-t] >>### [Fear of the Hydra](Fear%20of%20the%20Hydra.md) <font size="-1">*( Prerequisite - [Chosen](Verum/Titles/Chosen.md) )*</font> >>Turns fast healing 5 to Regeneration 5 > >>[!recite|no-i no-t] >>### [Golden Aura](Golden%20Aura.md) <font size="-1">*( Prerequisite - [Celestial](Deities/White%20Pantheon/Glory.md) )*</font> >>Whenever you are concentrating on a spell or are benefiting from a spell that is being concentrated on, you exude a 15ft aura of golden splendor, this aura grants [Protection from Evil](Protection%20from%20Evil%20and%20Good.md) to all those within it. > >>[!recite|no-i no-t] >>### [Warrior of Faith](Warrior%20of%20Faith.md) <font size="-1">*( Prerequisite - [Celestial](Deities/White%20Pantheon/Glory.md) )*</font> >>Armaments you wield have the [Anointed](Anointed.md) property, if your armaments already have the [Anointed](Anointed.md) property they have the [Hallowed](Corvanis/Items/Crafting/Masterwork%20Properties/Hallowed.md) property instead. If they already have the [Hallowed](Corvanis/Items/Crafting/Masterwork%20Properties/Hallowed.md) property instead they gain the [Sanctified](Sanctified.md) property. > >>[!recite|no-i no-t] >>### [Foreign Power](Foreign%20Power.md) <font size="-1">*( Prerequisite - [Celestial](Deities/White%20Pantheon/Glory.md) )*</font> >>You treat all exposure gained as hallowed. Reaching 10 exposure no longer causes a wild magic event. You cannot take this feat if you are a spell caster.