<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Character Creation](Corvanis%20Character%20Creation.md) / [Feats](Feats.md) / [Special Feats](Special%20Feats.md)** # Warrior of Faith <font size="-1">*( Prerequisite - [Celestial](Deities/White%20Pantheon/Glory.md) )*</font> Armaments you wield have the [Anointed](Anointed.md) property, if your armaments already have the [Anointed](Anointed.md) property they have the [Hallowed](Corvanis/Items/Crafting/Masterwork%20Properties/Hallowed.md) property instead. If they already have the [Hallowed](Corvanis/Items/Crafting/Masterwork%20Properties/Hallowed.md) property instead they gain the [Sanctified](Sanctified.md) property.