<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Character Creation](Corvanis%20Character%20Creation.md) / [Corvanis Classes](Corvanis%20Classes.md) / [Feats](Feats.md) / [Wanderer Feats](Wanderer%20Feats.md)** # Fiend Tears <font size="-1">*( You must be benefiting from the bonus of [the Demon Wastes](The%20Demon%20Wastes.md) region. )*</font> Whenever a fiend would start it’s turn adjacent to you, you may attack that creature as a triggered action with a weapon or cantrip. In addition, whenever you would defeat an evil creature, you gain temporary hit points equal to your proficiency modifier. This stacks with other sources but not itself.