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**[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Races](Corvanian%20Races.md)**
# Corvanian Human
### Ability Score Modifier
+2 to any Attribute
### Culture Modifier
- **Truemen:** +1 to two attributes
- **Stonemen:** +2 Strength
- **Seamen:** +2 Dexterity
- **Northmen:** +2 Constitution
- **Swampmen:** +2 Intelligence
- **Wildmen:** +2 Wisdom
- **Freemen:** +2 Charisma
### Racial Ability
**Determination:** Whenever you would roll death saving throws and pass three times: Roll a 4th time, if you succeed you regain 1 hit point. Failure causes no harm on the 4th roll.
### Racial Proficiencies
Gain a proficiency in a [Skill](Corvanis%20Skills.md) of your choice.
### Passive List
##### Martial
**Versatile Warfare:** Once per combat, choose to gain a +2 to attack, AC or damage as triggered action. Applying when the effect would be relevant.
##### Mundane
**Versatile Backpack:** Increase your carrying capacity by 50.
##### Magic
**Versatile Magic:** Once per combat, choose to grant a spell you hard cast a +2 to damage or to its save DC.
##### Wanderer
**Versatile Mastery:** Once per long rest, gain advantage to a skill check you have proficiency in for 1 minute. *(You cannot choose Martial)*
### Height and Weight
Male: 4'10" to 6'4" and 120 lb+ (4ft8+2d10 in)
Female: 4'5" to 6'3" and 85 lb+
### Racial Feats
These are [Feats](Feats.md) available starting at 4th level and require being a Human as a prerequisite.
##### [Endless Spirit](Endless%20Spirit.md) <font size="-1">*( Prerequisite - [Corvanian Human](Corvanian%20Human.md) )*</font>
- Gain a +1 to any ability score of your choice.
- You gain advantage on death saving throws.