<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md)** ### Basic Races |Race|Modifier|Size|Culture Mod|Ability|Proficiencies|Martial|Mundane|Magic|Wanderer| |:-:|:-:|:-:|:-:|:-:|:-:|:-:|:-:|:-:|:-:| |[Dwarf](Corvanian%20Dwarf.md)|+2 Con|Medium|[Cloud Dwarf](Cloud%20Dwarf.md), [Deep Dwarf](Deep%20Dwarf.md), [Road Dwarf](Road%20Dwarf.md)|[Forge-Child](Forge-Child.md)|Choose a [Kit](Corvanis%20Kits.md) to gain proficiency with|[Ancestral Training](Ancestral%20Training.md)|[Skilled Hands](Skilled%20Hands.md)|[Song of the Mountain](Song%20of%20the%20Mountain.md)|[Stoneskin](Corvanis/Character%20Creation/Races/Passive%20List/Stoneskin.md)| |[Elf](Corvanian%20Elf.md)|+2 Int|Medium|[Branded Elf](Branded%20Elf.md), [Free Elf](Free%20Elf.md), [Mist Elf](Mist%20Elf.md)|[Ancestral Magic](Ancestral%20Magic.md)|Choose from [History (C)](History%20(C).md), [Arcana (C)](Arcana%20(C).md) or [Nature (C)](Nature%20(C).md) skill proficiency|[Elven Grace](Elven%20Grace.md)|[Elven Accuracy](Elven%20Accuracy.md)|[Elven Alacrity](Elven%20Alacrity.md)|[Elvish Wisdom](Elvish%20Wisdom.md)| |[Half-Breed](Half-Breed.md)|+1 <small>to All</small>|Medium|[Dwarf Blood](Dwarf%20Blood.md), [Elf Blood](Elf%20Blood.md), [Halfling Blood](Halfling%20Blood.md), [Orc Blood](Orc%20Blood.md)|—|—|[Mixed Blood](Mixed%20Blood.md)|[Mixed Blood](Mixed%20Blood.md)|[Mixed Blood](Mixed%20Blood.md)|[Mixed Blood](Mixed%20Blood.md)| |[Halfling](Corvanian%20Halfling.md)|+2 Cha|Small|[Carnivale](Carnivale.md), [False Child](False%20Child.md), [Free Halfling](Free%20Halfling.md)|[True Luck](True%20Luck.md)|Proficiency in [Persuasion (C)](Persuasion%20(C).md).|[The Riddle of Strength](The%20Riddle%20of%20Strength.md)|[Quick Fix](Quick%20Fix.md)|[Concerned Caster](Concerned%20Caster.md)|[Quick Step](Quick%20Step.md)| |[Human](Corvanian%20Human.md)| +2 <small>to Any</small>|Medium|[Freemen](Freemen.md), [Northmen](Northmen.md), [Seamen](Seamen.md), [Stonemen](Stonemen.md), [Swampmen](Swampmen.md), [Truemen](Truemen.md), [Wildmen](Wildmen.md)|[Determination](Corvanis/Character%20Creation/Races/Passive%20List/Determination.md)|Gain a proficiency in a [Skill](Corvanis%20Skills.md) of your choice.|[Versatile Warfare](Versatile%20Warfare.md)|[Versatile Backpack](Versatile%20Backpack.md)|[Versatile Magic](Versatile%20Magic.md)|[Versatile Mastery](Versatile%20Mastery.md)| |[Orc](Corvanian%20Orc.md)|+2 Str|Medium|<small>All Orcs have +1 Permanent Exposure:</small> [Ash-Skins](Ash-Skins.md), [Green-Skin](Green-Skin.md), [Moon-Skins](Moon-Skins.md)|[Orc Ferocity](Orc%20Ferocity.md)|Proficiency in [Survival (C)](Survival%20(C).md).|[Killing Blow](Killing%20Blow.md)|[Strong Grip](Strong%20Grip.md)|[Predatory Spells](Predatory%20Spells.md)|[Honed Instincts](Honed%20Instincts.md)| ### Exotic Races |Race|Modifier|Size|Culture Mod|Ability|Proficiencies|Martial|Mundane|Magic|Wanderer| |:-:|:-:|:-:|:-:|:-:|:-:|:-:|:-:|:-:|:-:| |[Planetouched](Verum/Races/Planetouched/Planetouched.md)|+2 <small>to Any</small>|Medium|Planetouched have an [Exposure](Exposure.md) of 3|[Aasimar](Aasimar.md), [Teifling](Teifling.md), [Water Genasi](Water%20Genasi.md), [Fire Genasi](Fire%20Genasi.md), [Earth Genasi](Earth%20Genasi.md), [Wind Genasi](Wind%20Genasi.md)|—|This creature deals additional damage with the element that it is resistant to equal to 1d6 once per weapon per round. <small>(Air chooses one not both)</small>|The element this creature is resistant upgrades to immunity|This creature rerolls any damage dice it rolls with its element it is resistant to and takes the better result.|See Ability| |[Skinwalker](Verum/Races/Skinwalker/Skinwalker.md)|+2 to Wis|Medium|<small>Skinwalkers have an [Exposure](Exposure.md) of 2:</small> [Bloodmarked](Bloodmarked.md), [Coldborn](Coldborn.md), [Kitsune](Kitsune.md), [Scaleheart](Scaleheart.md), [Nightskulk](Nightskulk.md), [Seascarred](Seascarred.md), [Fanglord](Fanglord.md), [Witchwolf](Witchwolf.md)|All Skinwalkers have a bite and two claw attacks They deal 1d6 and 1d4 damage and have the [Cut](Cut.md) and [Hack](Hack.md) properties.|—|The natural weapons these creatures possess move up 1 die step. (1d8,1d6)|These creatures gain natural armor rating equal to that of their constitution modifier. This does not stack with rating gained from armor, but it does with shields.|These creatures can speak with and understand any animal regardless of their type.|This creature gains mastery in the skill chosen by their heritage, if they dont have one, they gain proficiency in a skill of their choice.| ### Additional Races - [Risen](Risen.md) - [Apocalypse Zombie Prime](Apocalypse%20Zombie%20Prime.md) -