<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Skills](Corvanis%20Skills.md)** # Religion ### Skill Focus You have advantage on basic skill checks with this skill, in addition you gain knowledge of a Hymn and may use them. **Hymns:** Produces 1 [Hallowed Exposure](Exposure.md) for everyone affected by it. Action. There are three Basic Hymns available, but others can be learned with the Religion Focus: - Hymn of the Sword: Gives all allies 1d6 radiant damage on all attack rolls for 1 minute - Hymn of the Shield: 10 Temporary Hit Points to everyone within 30ft for 1 minute or until they're expended - Hymn of the Eye: Reveals all invisible enemies within 100ft of you for 1 minute **Advanced Hymns:** - Hymn of the Pale Heart: This hymn is performed whenever your party takes a short or long rest. Until the next rest, you and your party have advantage vs mind-affecting spell effects. However, if they fail, this effect fades from them. ###### ### Skill Mastery **Faith Within:** During a short rest, you may perform a prayer to help you and your allies recover, treat all hit dice rolled during this rest as being maximized.