<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Armory](Corvanis%20Armory.md) / [Armor](Armor.md)** # Armored Robe > [!infobox|left] > # Armored Robe > ![[Armored Robe.png|cover ws-med]] > ###### Basic Information >|<!-- -->|<!-- -->| >|---|---| >|Type|[Light (C)](Light%20(C).md) Armor| > |Properties|[Armor Rating](Armor%20Rating.md) (1), [Comfortable (C)](Comfortable%20(C).md), [Concealed (C)](Corvanis/Items/Armory/Definitions/Armor%20Properties/Concealed%20(C).md)| > |AC|11 + Dex| > |Rarity|?| > |Attunement|—| > |Value|5 gp| > |Weight|10 lbs| # Trick **Mana Thread:** Whenever you would cast a spell, you gain a bonus to your AC equal to the spell level for 1 round. If that spell was an abjuration spell, you gain your proficiency modifier in addition to this bonus. # Mastery **Mana Exhaust:** Whenever you would cast a cantrip, you ignore the exposure gain of that cantrip. You may do this a number of times equal to your character level per long rest.