<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Armory](Corvanis%20Armory.md) / [Corvanis Weapons](Corvanis%20Weapons.md) / [Exotic Weapon Training](Exotic%20Weapon%20Training.md)** # Cestus > [!infobox|left] > # Cestus > ![[Cestus.webp|cover ws-med]] > ###### Basic Information >|<!-- -->|<!-- -->| >|---|---| >|Type|Exotic Melee Weapon| > |Properties|[Heft](Heft.md)(0), [Crush](Crush.md), [Rock and Roll](Rock%20and%20Roll.md), [Interchangeable](Interchangeable.md)| > |Damage|3 + [Vigor (C)](Corvanis/Items/Armory/Definitions/Armor%20Properties/Vigor%20(C).md)| > |Rarity| Common | > |Attunement|—| > |Value|2 gp| > |Weight|1 lbs| >[!info|clean left no-i no-t wmed] > ># Trick > >**[Razzle Dazzle](Razzle%20Dazzle.md):** When you attack with this weapon while also wielding another weapon in this hand, add the other weapon's [Heft](Heft.md) to this weapon. > ># Mastery > >**[Pound Town](Pound%20Town.md):** As a Triggered Action, whenever you hit with a weapon, even while using Interchangeable, and have a Cestus in the other hand, you may attack with this weapon. >- **If you have Cestus equip in both hands:** And they are both [Interchangeable](Interchangeable.md) this can happen up to 2 times per round. And they are NOT [Interchangeable](Interchangeable.md) this can happen a number of times equal to your proficiency modifier + [Vigor (C)](Corvanis/Items/Armory/Definitions/Shield%20Properties/Vigor%20(C).md) per round > >### Advanced Fighting Styles >#### [Unbreakable](Unbreakable.md) >While wielding a [Cestus](Cestus.md) in one hand and a [Shortsword](Shortsword.md) in the other and you are wearing light armor, you gain the following benefits. >You gain your [Vigor (C)](Corvanis/Items/Armory/Definitions/Shield%20Properties/Vigor%20(C).md) as additional [Armor Rating](Armor%20Rating.md) against [Bleeding](Bleed.md) opponents. This is calculated separately per opponent. You add your [Way of the Warrior](Way%20of%20the%20Warrior.md) bonus to AC.