<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Armory](Corvanis%20Armory.md) / [Corvanis Weapons](Corvanis%20Weapons.md) / [Exotic Weapon Training](Exotic%20Weapon%20Training.md)** # Great Maul > [!infobox|left] > # Great Maul > ![[Maul.png|cover ws-med]] > ###### Basic Information >|<!-- -->|<!-- -->| >|---|---| >|Type|Exotic Melee Weapon| > |Properties|[Heft](Heft.md) (10), [Crush](Crush.md), [Deadly](Corvanis/Items/Armory/Definitions/Weapon%20Properties/Deadly.md)| > |Damage| **2d6** bludgeoning| > |Rarity| Exotic | > |Value|?? gp| > |Weight| 14 lbs| >[!info|clean left no-i no-t wmed] > ># Trick > >**Big Smash:** Once per round, you may attempt a [shove](Shove.md) action with this weapon as part of the weapons attack. Statistics are determined as normal. > ># Mastery > >**Bigger Smash:** Whenever you use Big Smash, you can also attempt to knock the target [prone](Prone%20(C).md). > >### Advanced Fighting Styles >#### [Brittle Brawling](Brittle%20Brawling.md) >While wielding a [Maul (C)](Maul%20(C).md), you gain the following benefits. >Whenever an enemy stands up from [Prone (C)](Prone%20(C).md), you may attack them as a triggered action. (You may not use tricks or masteries on this attack.) >Whenever you attack a [Prone (C)](Prone%20(C).md) enemy, you deal an additional amount of damage to the target equal to your [Maul (C)](Maul%20(C).md)’s [Heft](Heft.md). >#### [Commanding Presence](Commanding%20Presence.md) >While wielding a two-handed weapon, you gain the following benefits. >Whenever you attack an enemy and deal damage, as a [Bonus Action](Bonus%20Action.md) you may select an ally and allow them to move up to their base movement. This does not provoke attacks of opportunity. >#### [Curse Cleaver](Curse%20Cleaver.md) >When wielding a weapon with 8 base [Heft](Heft.md), you gain the following benefits. >An enemy struck by your weapon that is benefiting from a concentration spell, or a spell that provides [Armor Rating](Armor%20Rating.md)/AC or Temporary HP, the controller of that spell must make a DC 15 concentration check or the spell is removed from the target. >#### [Deadlock Hammer](Deadlock%20Hammer.md) >While wielding a [Crush](Crush.md) weapon with [Heft](Heft.md) 4 or more you gain the following benefits. >Your first attack against an enemy each round reduces the positive [Heft](Heft.md) benefits of the targets main hand weapon, by an amount equal to your weapons heft for 1 round. A Strength save DC (8+prof+str) resists this effect. >#### [Toebasher](Toebasher.md) <font size="-1">( Requirement: [Halfling](Corvanian%20Halfling.md) )</font> >Whenever you deal damage with a [Crush](Crush.md) weapon, you deal extra damage equal to your proficiency for each size category of difference between you and the target.