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**[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Armory](Corvanis%20Armory.md) / [Corvanis Weapons](Corvanis%20Weapons.md) / [Exotic Weapon Training](Exotic%20Weapon%20Training.md)**
# Hand Crossbow
> [!infobox|left]
> # Hand Crossbow
> ![[Hand Crossbow.webp|cover ws-med]]
> ###### Basic Information
>|<!-- -->|<!-- -->|
>|---|---|
>|Type|Exotic Ranged Weapon|
> |Properties|[Light](Corvanis/Items/Armory/Definitions/Weapon%20Properties/Light.md), [Loading](Loading.md), [Projectile](Projectile.md) (30/ 120 ft.)|
> |Damage| **1d6** piercing|
> |Rarity| Common |
> |Attunement|—|
> |Value|50 to 75 gp|
> |Weight|3 lbs
>[!info|clean left no-i no-t wmed]
>
># Trick
>
>**[Fast Draw](Fast%20Draw.md):** When you roll initiative you may attack an enemy in range with this weapon.
>
># Mastery
>
>**[Twin Bolters](Twin%20Bolters.md):** While dual wielding two hand crossbows, if the first hits, the second has advantage on it’s attack.
>
>### Advanced Fighting Styles
>#### [Salt and Stab](Salt%20and%20Stab.md)
>While wielding a [Hand Crossbow (C)](Hand%20Crossbow%20(C).md) and a weapon in the other hand, you gain the following benefits.
>You can fire your [Hand Crossbow (C)](Hand%20Crossbow%20(C).md) in melee with no penalties, in addition, whenever you attack an enemy with your off hand, you may fire your [Hand Crossbow (C)](Hand%20Crossbow%20(C).md) and add its damage to the damage roll of your other weapon.