<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Armory](Corvanis%20Armory.md) / [Corvanis Weapons](Corvanis%20Weapons.md) / [Exotic Weapon Training](Exotic%20Weapon%20Training.md)** # Skywatch Crossbow > [!infobox|left] > # Skywatch Crossbow > ![[Skywatch Crossbow.webp|cover ws-med]] > ###### Basic Information >|<!-- -->|<!-- -->| >|---|---| >|Type|Exotic Ranged Weapon| > |Properties|[Heft](Heft.md) (4), [Projectile](Projectile.md) (500/1000 ft.), [Loading](Loading.md)| > |Damage| **2d6** piercing| > |Value|?? gp| > |Weight|18 lbs| >[!info|clean left no-i no-t wmed] > >This weapon functions as a [Heavy Crossbow (C)](Heavy%20Crossbow%20(C).md) for other game mechanics. > > ># Trick > >**[Mechanized Pin](Mechanized%20Pin.md)**: The wielder of this crossbow has additional attacks of opportunity per round that activates as a triggered action. The number of additional attacks of opportunity is equal to your Dexterity modifier. This acts as the [Fast Hands (C)](Fast%20Hands%20(C).md) trick. > ># Mastery > >**[Improved Overdraw](Improved%20Overdraw.md)**: This weapon deals its [Heft](Heft.md) in [Bleed (C)](Bleed%20(C).md) damage. If this should attack a creature that is already bleeding, it deals this [Bleed (C)](Bleed%20(C).md) damage as shrapnel to any creature immediately behind the target. >