<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script>
**[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Armory](Corvanis%20Armory.md) / [Corvanis Weapons](Corvanis%20Weapons.md) / [Exotic Weapon Training](Exotic%20Weapon%20Training.md)**
# Skywatch Crossbow
> [!infobox|left]
> # Skywatch Crossbow
> ![[Skywatch Crossbow.webp|cover ws-med]]
> ###### Basic Information
>|<!-- -->|<!-- -->|
>|---|---|
>|Type|Exotic Ranged Weapon|
> |Properties|[Heft](Heft.md) (4), [Projectile](Projectile.md) (500/1000 ft.), [Loading](Loading.md)|
> |Damage| **2d6** piercing|
> |Value|?? gp|
> |Weight|18 lbs|
>[!info|clean left no-i no-t wmed]
>
>This weapon functions as a [Heavy Crossbow (C)](Heavy%20Crossbow%20(C).md) for other game mechanics.
>
>
># Trick
>
>**[Mechanized Pin](Mechanized%20Pin.md)**: The wielder of this crossbow has additional attacks of opportunity per round that activates as a triggered action. The number of additional attacks of opportunity is equal to your Dexterity modifier. This acts as the [Fast Hands (C)](Fast%20Hands%20(C).md) trick.
>
># Mastery
>
>**[Improved Overdraw](Improved%20Overdraw.md)**: This weapon deals its [Heft](Heft.md) in [Bleed (C)](Bleed%20(C).md) damage. If this should attack a creature that is already bleeding, it deals this [Bleed (C)](Bleed%20(C).md) damage as shrapnel to any creature immediately behind the target.
>