<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Armory](Corvanis%20Armory.md) / [Corvanis Weapons](Corvanis%20Weapons.md)** # Battleaxe > [!infobox|left] > # Battleaxe > ![[Battleaxe.png|cover ws-med]] > ###### Basic Information >|<!-- -->|<!-- -->| >|---|---| >|Type|Martial Melee Weapon| > |Properties|[Heft](Heft.md) (4), [Hack](Hack.md)| > |Damage| **1d8** slashing| > |Rarity| Common | > |Attunement|—| > |Value|10 gp| > |Weight| 4 lbs| >[!info|clean left no-i no-t wmed] > ># Trick > >**Sweeping Swings:** Whenever you reduce a shield’s rating to 0, you also remove it’s AC bonus > ># Mastery > >**Deep Bite:** While wielding this weapon, it is treated as having the [Deadly](Corvanis/Items/Armory/Definitions/Weapon%20Properties/Deadly.md) property. > >### Advanced Fighting Styles >#### [Demon Fury](Corvanis/Character%20Creation/Advanced%20Fighting%20Style/Demon%20Fury.md) >While wielding two weapons with the [Hack](Hack.md) property, you gain the following benefits. >Whenever you deal damage to an enemy with both of your weapons, you decrease the [Armor Rating](Armor%20Rating.md) of their shield or armor by an additional 2. (This is a separate reduction). If your target is a [Fiend](Fiends.md), deal additional damage to the target equal to your character level. >#### [Thane’s Guard](Thane’s%20Guard.md) <font size="-1">( Requirement: [Dwarf](Corvanian%20Dwarf.md) )</font> >While wielding an axe with a shield in the other hand, you use your [Vigor (C)](Corvanis/Items/Armory/Definitions/Armor%20Properties/Vigor%20(C).md) to determine [Heft](Heft.md) instead of strength. >When you use the [Guard Up](Guard%20Up.md) trick or mastery, you may attack an adjacent enemy as a triggered action.