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**[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Armory](Armory.md) / [Weapons](Weapons.md)**
# Halberd
> [!infobox|left]
> # Halberd
> ![[Halberd.png|cover ws-med]]
> ###### Basic Information
>|<!-- -->|<!-- -->|
>|---|---|
>|Type|Martial Melee Weapon|
> |Properties|[Heft](Heft.md) (8), [Reach](Reach.md), [Hack](Hack.md)|
> |Damage| **1d12** slashing|
> |Rarity| Common |
> |Attunement|—|
> |Value|20 gp|
> |Weight|6 lbs|
>[!info|clean left no-i no-t wmed]
>
># Trick
>
>**Thrusting Strikes:** This weapon gains the [Impale](Impale.md) property
>
># Mastery
>
>**Bracing Strike:** Whenever an enemy enters your threatened area you may attack them as an attack of opportunity.
>
>### Advanced Fighting Styles
>#### [Commanding Presence](Commanding%20Presence.md)
>While wielding a two-handed weapon, you gain the following benefits.
>Whenever you attack an enemy and deal damage, as a [Bonus Action](Bonus%20Action.md) you may select an ally and allow them to move up to their base movement. This does not provoke attacks of opportunity.
>#### [Curse Cleaver](Curse%20Cleaver.md)
>When wielding a weapon with 8 base [Heft](Heft.md), you gain the following benefits.
>An enemy struck by your weapon that is benefiting from a concentration spell, or a spell that provides [Armor Rating](Armor%20Rating.md)/AC or Temporary HP, the controller of that spell must make a DC 15 concentration check or the spell is removed from the target.
>#### [Little Sticker](Little%20Sticker.md) <font size="-1">( Requirement: [Halfling](Corvanian%20Halfling.md) )</font>
>While wielding a [Spear](Spear.md), [Glaive](Glaive.md), [Pike](Pike.md), [Javelin](Javelin.md), [Halberd](Halberd.md), [Lance](Lance.md) or other polearm, whenever you would make an attack of opportunity, the damage of that attack ignores [Armor Rating](Armor%20Rating.md).
>#### [Whirlwind](Corvanis/Character%20Creation/Advanced%20Fighting%20Style/Whirlwind.md)
>While wielding a [Halberd](Halberd.md), [Glaive](Glaive.md) or [Pike](Pike.md) you gain the following benefits.
>Whenever you make an attack you may attack an additional enemy within your attack range. [Bracing Strike](Bracing%20Strike.md) is now a triggered action. [Extra Attacks](Extra%20Attack.md) made in this way cannot be on the same target that triggered them.